King of Fighters 2006
Is the classic 2D fighting franchise going 3D for good?
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
You just can't please some people. First, new-school fighting fans complained that SNK's King of Fighters series was stuck forever in 2D. Then when King of Fighters: Maximum Impact took the series into the third dimension at last, they didn't like that either. Hopefully, everybody will be happy with King of Fighters 2006, due out this summer.
Granted, we barely know enough to tell whether or not the second foray into 3D will please anyone at all. In Japan, KOF2006 is merely known as Maximum Impact II, so it's fair to assume that most, if not all, of the 20 fighters that appeared in the original will reappear, especially considering that the character roster has nearly doubled to 38. Some of those characters are hidden and must be unlocked, but you can still expect to see shiny, rendered versions of favorites like red-capped Terry Bogard, the fireball-spewing Kyo Kusanagi, and busty Mai Shiranui.
But the name change is ominous for fans of the traditional 2D fighters - this is the first entry in the series to feature a year and 3D graphics, and the Maximum Impact storyline was independent of the main annual plotlines. Is SNK shifting the focus of its star fighting franchise? And if it does, will anyone care, as long as pretty people keep beating the hell out of each other? We'll know more as we get closer to the summer release window; until they, enjoy the sexy screens.
Weekly digests, tales from the communities you love, and more


