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  1. Games
  2. FPS
  3. Halo
  4. Halo 5: Guardians

Halo 5: Guardians' multiplayer won't let you vote for maps anymore

News
By Joe Skrebels published 10 September 2015

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343 Industries clearly isn't too worried about changing things up. It's already caused a furore by choosing 60fps smoothness over split-screen play, but the latest change to the Halo norm is a little more idealistic than that cold, hard pragmatism. Responding to a fan on Twitter, Halo 5: Guardians head, Josh Holmes has confirmed that multiplayer map voting will be gone in the new game, replaced by a regular rotation system:

@GDO_TWITS No voting or veto, just straight rotation.September 7, 2015

It's clearly a move to eliminate certain maps becoming overused - let's face it, when you spend years crafting meticulously thought-out multiplayer arenas, to see only a couple getting used constantly must be a bit galling. Personally, I'm all in favour of the change - unless there's a real stinker in there, regular change-ups should mean I actually win occasionally.

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CATEGORIES
Xbox One Platforms Xbox
Joe Skrebels
Joe Skrebels
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Joe first fell in love with games when a copy of The Lion King on SNES became his stepfather in 1994. When the cartridge left his mother in 2001, he turned to his priest - a limited edition crystal Xbox - for guidance. And now he's here.
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