Gaming's biggest movie rip-offs
Can't get the license? Make the game anyway!
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Perpetrator: Alien Breed | Commodore Amiga/PC
Alien may well be the most influential movie ever made as far as videogames go. Everything from Metroid to Doom to Half-Life to Resident Evil 4 has taken inspiration from it. Escapes to the sound of a bomb counting down... Creepy vent duct gunplay... Horribly jumpy, spindly little monsters that want to eat your head... Alien did them all first and gaming is lot better off as a result. Ridley Scott, Dan O' Bannon and HR Giger, we salute you.
But few games have been more flagrant recreations of the movie series than Team 17's Alien Breed. Released for the Commodore Amiga in 1991, Alien Breed could almost have been construed as a reskinned Aliens mod for Gauntlet. Featuring frantic top-down gameplay of the sci-fi horror variety, it was like Doom's 2D uncle, but whereas that game's monsters were all of the hellspawn persuasion, Alien Breed's took another very clear inspiration.
The gloomy grey spacestations were one thing, but once they were populated with swarms of black, bug-like monsters with elongated heads that came out of holes in the ground, there was no doubt that Alien Breed was a classic case of "Movie present, licence missing." And covering the floors in black swirly, tentacled bio-filth? Brave move boys, very brave.
But few games have been more flagrant recreations of the movie series than Team 17's Alien Breed. Released for the Commodore Amiga in 1991, Alien Breed could almost have been construed as a reskinned Aliens mod for Gauntlet. Featuring frantic top-down gameplay of the sci-fi horror variety, it was like Doom's 2D uncle, but whereas that game's monsters were all of the hellspawn persuasion, Alien Breed's took another very clear inspiration.
The gloomy grey spacestations were one thing, but once they were populated with swarms of black, bug-like monsters with elongated heads that came out of holes in the ground, there was no doubt that Alien Breed was a classic case of "Movie present, licence missing." And covering the floors in black swirly, tentacled bio-filth? Brave move boys, very brave.
Weekly digests, tales from the communities you love, and more

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.


