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  1. Games
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Public outrage amid Palworld lawsuit likely influenced new scrutiny of Nintendo's Pokemon patent, IP expert speculates, but it's debatable if giving that power to "people on the internet" who "scream loudly" is good

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By Catherine Lewis
Published 8 November 2025

"Plenty of gamers are happy to take out their pitchforks and argue against things," but is that always beneficial?

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Nintendo and The Pokemon Company's controversial summoning and battling patent is being re-examined by the United States Patent and Trademark Office, in a rare decision one patent expert speculates could have been influenced by public backlash.

While Nintendo and The Pokemon Company's patent infringement lawsuit against Palworld developer Pocketpair is still ongoing in Japan, meanwhile, in the US, the two companies recently fell into the spotlight for a separate controversial patent, 12,403,397. The patent – which is rather broad, and describes the idea of summoning "sub-characters" to fight either manually or automatically in battle – raised concerns regarding the potential impact that might be had on other games should Nintendo choose to enforce it. Now, though, the USPTO's director has ordered that this patent be re-examined, citing examples of prior art that may prove the idea wasn't unique or novel enough to be patented in the first place.

Speaking to GamesRadar+, IP attorney Andrew H. Velzen – a partner at intellectual property law firm MBHB – discusses how unusual the re-examination order is, since it's rare that such action is ordered by the USPTO director themselves rather than the patent owner or a third party. "Only about 1% are actually started by the director like this one was. It takes something quite monumental, I think, for the USPTO director to themselves initiate the process," he says.

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Asked if he thinks the public backlash to the patent could have had an impact on this decision, Velzen says it's up for speculation. However, given the recency of the patent, in addition to "the sheer amount of public discourse" and "other surrounding factors, with the Palworld and Pokemon litigation [which] has certainly been an area where the public has actively been commenting on it," the IP expert suggests that it's "likely the amount of discussion that's going on in the public at least flagged it for him [the USPTO director] as something to consider."

Right now, it's not certain if the re-examination will lead to any of the 12,403,397 patent's claims being altered, or potentially even revoked, but Velzen notes that it's interesting to consider whether this particular re-examination could be "a harbinger of things to come in the future" or "more of a one-off aberration from the patent office." Namely, could we see the public potentially influencing future action around other patents, and would that actually be a good thing?

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Rowlet looking stressed in the Pokemon anime.

(Image credit: The Pokemon Company)

"If it [the re-examination] was indeed in response to public discourse and the vitriol against maybe what is perceived as inadequate patent examination or something, whether or not we see this more in the future is an interesting question," Velzen begins. "If it turns out that enough commentators in the public decrying what they think is a patent that shouldn't have been issued, and they can sort of force the director's hand to look at more patents, I think there's an argument to be made whether or not that's a good thing.

"Plenty of gamers are happy to take out their pitchforks and argue against things, especially, you know, Redditors or what have you," he continues. "And if that's something that can move the patent office to act, I think there are some ways in which I could see that being valuable, and certainly it would feel like maybe that that is useful and kind of doing part of the patent office's job for them, in calling out poor patents."

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He's not completely convinced that this would be entirely beneficial, though. "On the other side of the coin, I don't think anyone would want to be in a regime where just because a handful of people on the internet scream loudly enough about something, it invalidates actual innovation and prevents people from pursuing things that are actually benefiting the gaming industry," Velzen suggests. "So I think there's arguments to be had on both sides of that, and it'll be interesting to see if this plays out with more of these [coming] down in the future, or if this one is just a one-off case."

Palworld dev says a Dark Souls 3 mod invalidates Nintendo's Pokeball patent, Nintendo says mods don't count as real games, and an expert worries prior art precedents could see a modder's work "used against them."

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I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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