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Welp, another JRPG is coming to devour my whole entire life as Trails in the Sky remake dev says you'll need about 80 hours to beat the game – twice as much as the original game
By Jordan Gerblick published
news Trails in the Sky 1st Chapter should take about 80 hours to clear

Dragon Age: Origins was "intended as a standalone game" rather than the first in a series of RPGs, former dev says, meaning BioWare left "a lot of threads" it wasn't expecting to "come back to"
By Catherine Lewis published
News Some of those threads "kind of had to be abandoned," says Mark Darrah

As Battlefield 6 cheats already infest the open beta, study estimates that as many as 80 sites make up to $73 million selling them for the FPS and many others
By Issy van der Velde published
news It's a very lucrative business

Hideo Kojima excitedly reports another 0.1% growth in Death Stranding 2 players who kept playing after the credits rolled, and I'm really starting to think he just wants y'all to get it to 80%
By Austin Wood published
News "Make the most of the Obon summer holiday and play to your heart’s content"

Konami confirms that Metal Gear Solid Delta: Snake Eater's online Fox Hunt mode won't support cross-play
By Scott McCrae published
News The Metal Gear Online diehard in me sheds a tear for the inevitable server drought

Baldur's Gate 3 fans can expect more "premium games" from the D&D license holder going forward, but it won't rely solely on veteran devs, and will instead "make some bets on up-and-coming talent"
By Catherine Lewis published
News Wizards of the Coast is "going to do some experimental stuff"

Helldivers 2's Terminid Jurassic Park went horribly wrong, so obviously Super Earth wants to try "Tyranny Park 2," claiming it will be "safer, larger, and have significantly greater merchandising potential"
By Issy van der Velde published
news We've learned from our mistakes, right?

Borderlands 4 laughs in the face of Borderlands 3's 1 billion guns as Gearbox says there's 30 billion this time, which the devs kept track of using a Matrix-style "wall" of weapons
By Scott McCrae published
News Don't get too attached

I've waited literal months for these Monster Hunter Wilds changes, and I don't say this lightly, but I think we might actually be back
By Austin Wood published
News My beloved lance is king of the new balance changes

Gearbox boss Randy Pitchford says Wolfenstein 3D and Diablo influenced the OG Borderlands as the devs aimed to "blend the moment-to-moment fun of a shooter" with the satisfaction of progression
By Catherine Lewis published
News Wolfenstein helped Randy Pitchford "find a thrill and a joy in action games"
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