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  1. Games
  2. JRPGs
  3. Octopath Traveler

Nobody told Octopath Traveler 0 devs they'd make an extreme town building system, so they guessed it was a mistake before the JRPG's producer said it "absolutely" wasn't: "I thought it would be only logical"

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By Ashley Bardhan published 30 October 2025

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Octopath Traveler 0
(Image credit: Square Enix)
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It seems that no one is prepared for the town-building system in Octopath Traveler 0 once it releases December 4 – not even its devs, apparently. Game director Yasuhiro Kidera himself was surprised.

Was it really supposed to be so elaborate? "The development team asked Suzuki numerous times if, 'We'll really be taking it this far?' But his stance was: 'absolutely,'" Kidera recalls in an interview with Automaton, talking about producer Hirohito Suzuki. "So we carried on with development as is."

Suzuki maintains that he had his reasons. He explains to Automaton that Octopath Traveler 0 will allow players to place buildings, decor, and flora because, well, "I thought it would be only logical to make it like that."

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  • Takumi is surrounded by question marks in The Hundred Line: Last Defense Academy Danganronpa creator's massive tactical RPG has actually been two games in one all along, which, y'know, makes sense

"We took the rather unconventional step to make Zero into a full-priced mainline installment while basing it on Octopath Traveler: Champions of the Continent, a mobile game," he continues. "Town Building is especially meant to be a representative feature of the game, so I believed it should be refined down to the last detail."

During our Octopath Traveler 0 preview, GamesRadar+ deputy news editor Catherine Lewis was able to get so immersed in the new feature, she "had to be reminded that there was still a whole RPG for me to dive into for the rest of the preview session. Whoops."

Suzuki would likely be able to empathize. "Now that I look at Octopath Traveler 0 once again," he says, "I feel like it kind of ended up being a blend of two different games in one – an RPG and a slow life simulator."

Yet another JRPG behemoth is making me confront my mortality as Octopath Traveler 0 reveals 100-hour main story with 30-40% new content compared to the prequel it's remaking.

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Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

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