Presented by Garage 51
Co-op horror game Cordura just got a chilling new gameplay trailer that proves you can't trust anybody these days
Absolutely do NOT stop and smell the roses
Upcoming horror co-op game Cordura just got a chilling new trailer at the Future Games Show that showcases the core gameplay, and if you were hoping to have a nice teambuilding exercise to share with your closest friends, I got bad news for you.
Cordura already had some trailers that gave more of a sense of the story and context before, but now we get to see a glimpse of how the gameplay will function. Four players venture into a sealed mansion and quickly become plagued by eldritch spirits, strange monsters, and eerie sights, necessitating fight or flight choices about whether you try and gun down the spectre advancing on you, or scream and bolt for the exit.
Perhaps most chillingly, Cordura's social stealth element enters the fray not long afterwards, as we see two players team up... Only for one to realise that the other has had their eyes turn black and panic, implying that there's an element of possession that can turn allies into enemies. The details of how this all works in specific terms remains to be seen, but it's pretty clear that players will have to keep a watchful eye on each other, and maybe not share the best weapons with anybody who's acting too friendly...
Nonetheless, if you're interested in this mashup of Dishonored, Phasmagoria and Among Us, you can follow the developer's progress at their social media pages on X, YouTube, Tiktok, Instagram and Discord.
If you're looking for more excellent games from today's Future Games Show, have a look at our official Steam page.
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
