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  1. Games
  2. RPGs
  3. Fallout

Original Fallout creator says he "pushed" for a happy ending with "cake and balloons" instead of the RPG's downbeat finale

News
By Dustin Bailey published 24 February 2025

"At the time I was like 'I don't know if people are going to buy this'"

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Fallout overseer
(Image credit: Bethesda)
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Fallout has been known for its bleak humor and downbeat tone going all the way back to the original 1997 RPG - a game whose "happy" ending is still a pretty major bummer. Original lead Tim Cain says he wanted the game to end much differently with a full-on party sequence.

I don't know if I need to drop a spoiler warning for a three-decade-old game, but just in case, well... there you go. Fallout has a dark ending where you can choose to join the main villain, but even if you beat the bad guys and complete your objectives, your character returns to Vault 13 and is swiftly exiled by the Overseer, who fears that their stories of adventure out in the wasteland might inspire others to abandon the Vault.

My Ideas That Got Rejected - YouTube My Ideas That Got Rejected - YouTube
Watch On

That wasn't how Cain wanted the game to end, as he explains in a new YouTube vlog. "I had pushed for Fallout ending with a party," Cain says. "You come back to Vault 13, you've gotten them a water chip, you've taken care of the mutant army and the Master, and everybody has a big party for you and there's cake and balloons. That got rejected in favor of Leonard Boyarsky's idea that the Overseer kicks you out. In hindsight, better idea. But at the time I was like 'I don't know if people are going to buy this.'"

You may like
  • Fallout screenshots from Retro Gamer Magazine issue 186 Most of the original Fallout's humor was added just to make creator Tim Cain laugh: "We made this game for each other"
  • Fallout 3 helmet Todd Howard gives Fallout 3 an "average grade" as the RPG's "hated" ending took several DLC to fix
  • Fallout New Vegas Fallout devs wanted uber-violent deaths to feel "like an R-rated version of Warner Bros cartoons" back in the '90s

It's easy to see why a developer might be skittish about an ending that downplays everything the player's accomplished over the course of a game, but given how established Fallout's tone is these days, it's equally tough to imagine the original game ending with, as Cain puts it, "cake and balloons." This is one of those instances where it certainly feels like history played out the correct way.

Dig into some games like Fallout to ease the long, long wait we'll have to endure for Fallout 5.

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Dustin Bailey
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Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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Fallout screenshots from Retro Gamer Magazine issue 186
Fallout Most of the original Fallout's humor was added just to make creator Tim Cain laugh: "We made this game for each other"
 
 
Fallout 3 helmet
RPGs Todd Howard gives Fallout 3 an "average grade" as the RPG's "hated" ending took several DLC to fix
 
 
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Fallout Fallout devs wanted uber-violent deaths to feel "like an R-rated version of Warner Bros cartoons" back in the '90s
 
 
Fallout
Fallout OG Fallout devs had to talk themselves into the RPG's name: "My immediate reaction was 'ehh...'"
 
 
Fallout 4
Fallout Fallout co-creator showed the engine that would eventually power the RPG at a secret after-hours pizza party
 
 
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