Dragon Age: The Veilguard director wants the RPG's character creator to be a "make-good": "Full disclosure, Dragon Age has traditionally not done skin tones well"

Dragon Age: The Veilguard reveal trailer screenshot showing a close-up of an elf's stern face, a blade held up beside his cheek
(Image credit: BioWare)

BioWare hopes that Dragon Age: The Veilguard will help make up for the series' previous character creators, particularly when it comes to non-white skin tones.

In an interview with Edge magazine, game director Corinne Busche acknowledged that some aspects of character creation were far from the series' high points. "Full disclosure," she admits, "Dragon Age has traditionally not done skin tones well, especially for people of color."

That's all part of what Busche says was BioWare's "first creative principle" when it came to the entire game, not just character creation: "Be who you want to be." Busche explains that "we really feel [features like character creation] are the kinds of features that unlock that for our players. We want everyone to be able to see themselves in this game."

Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.