After 37 years at Microsoft, veteran who led Xbox Backward Compatibility program has been laid off: "I look forward to watching how Xbox evolves going forward"
Kevin LaChappelle says "I wish the team nothing but success"
Xbox's latest wave of mass layoffs has been far-reaching across the company and has even impacted one 37-year Microsoft veteran who served as lead of the Xbox Backward Compatibility program for Xbox 360 games on Xbox One.
Kevin LaChappelle, who joined Microsoft in August 1989 and most recently (in 2023) became vice president of Xbox platform, has taken to LinkedIn to confirm that he was part of the 1,600 roles eliminated this week (itself only half of the planned total of 3,200 layoffs that'll be rolling out across the 2027 fiscal year).
"I will add my name to the list of people who were laid off today at Xbox," LaChappelle's post reads. "This ends my 37 years at Microsoft."
Although LaChappelle, by his own description, has "worked in many different parts of the company," he says his "fondest memories are of leading the team of very talented engineers who built the Xbox Backward Compatibility program. Sitting in the auditorium when Phil [Spencer, former Xbox boss] announced the program at E3 2015 was incredible. The audience's reaction was unbelievable."
He's not exaggerating – you can watch the moment that the crowd erupted with excitement in the video below. As Spencer said at the time, the feature had "been consistently at the top" of fans' "request list," but Xbox hadn't even been sure "it was possible." Lo and behold, though, the team led by LaChappelle pulled it off.
This wasn't LaChappelle's only contribution to Xbox, as he also went on to lead "the team who created our Cloud Gaming product."
Going forward, LaChappelle says, "I am a firm believer that all entertainment will eventually become streamed to you wherever you are. I look forward to watching how Xbox evolves going forward and I wish the team nothing but success."
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I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.
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