Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Xbox exclusivity explained
  • G+RLS Podcast
  • SDCC 2026 schedule
  • New Games 2026
  • GTA 6 pre-orders
  • Best gaming tech
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games

Games need to drop Hollywood's reality and start telling their own, better stories

Features
By David Houghton
Published 17 October 2013

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Games have immense potential as an art form. That should be obvious now. The industry has an increasingly impressive pool of talent in all creative fields. Gaming as a medium possesses all the tools available to art, music, literature, radio and film, and has the interactive element to boot. There's theoretically absolutely nothing that games can't do, and we've seen some pretty exciting creative ripples come from that capability throughout this generation.

But at the same time, a huge amount of that potential remains simply potential. It feels like games are still holding back from unleashing what they can really achieve as their own medium. Because in a great many ways, games aren't yet performing as their own medium. They're hamstringing their own creativity by taking too much of the wrong kind of inspiration from film.

Take game worlds as an initial example. They're often visually stunning, but very rarely do they feel new or original. And I'm not talking about subscription to fashionable me-too trends in game design here.

Latest Videos FromGamesRadar+
Watch full video here:

No, the actual problem is that, irrespective of inter-game borrowings, the whole framework that game worlds and stories operate within has been borrowed from another medium entirely. Modern games, particularly those of a triple-A persuasion, frequently purport realism and believable, human characters, but they fail because they don’t look to the real world for their inspirations. They don’t even look to the likes of literature. They always go straight to movies, and as a result they only ever emulate movie reality. And movie reality is a place that exists a long, long way from the real real world.

Just as artificially flavoured fruit sweets, yogurts, ice cream and the like taste absolutely nothing like the soft, pulpy real-world inspirations sketched cartoonishly on the packaging, yet are interpreted by our brains as being strawberry or banana flavoured through years of conditioning, so too do we accept movie reality--within context--as being a real place. It’s a place distant and parallel to the real world, and operating on its own internal rules, admittedly, but we accept those rules and don’t question the way they work, however objectively ridiculous they might be. When a cinematic car bumps into a wall and inexplicably explodes on contact, we accept that the flames taste of watermelon.

You may like
  • In the age of AI and layoffs, playing old games in 2026 is about more than nostalgia
  • Nathan Drake looks at some ruins as Sam watches, in Uncharted 4, from the PS5's Uncharted: Legacy of Thieves Collection 10 years later, Uncharted 4 remains the perfect antidote to overly bleak and serious adventuring
  • A mime from Clair Obscur wearing sunglasses Games like Clair Obscur: Expedition 33, Peak will help the industry escape its "fear," say experts

And for whatever reason--perhaps the medium’s evolution in the hands of a generation brought up in Hollywood blockbuster boom period of the ‘70s and ‘80s, perhaps just laziness of research--video games have reached blindly into that grab-bag of visually impressive, easily digestible nonsense for years, accepting every ludicrous trope and coolly justified untruth and lending them further weight and credence by the implicit condonation of repetition.

Typifying case: The exploding barrel. It doesn’t work. In real life, if you shoot a barrel full of fuel, you lose all your fuel as it leaks out onto the floor. Simple as that. But in movie-land, gasoline is apparently so unstable that driving a car over a pothole should cause the apocalypse (provided the context plays to the hero’s benefit). And so the exploding barrel has become the absolute king of video game design tropes. Even though it’s a load of bollocks.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

That’s a simple, blunt example to sum up the situation, but the problem goes much deeper than unrealistic combustion physics. It affects both the quality of script writing and the very fabric of game worlds. In terms of the latter issue, it leads to far too many settings which, while often incredibly visually impressive thanks to the talent of the production designers currently working in the triple-A industry, all too frequently feel all too familiar. When games were a new medium, the novelty of playing a level that was “just like that bit in Aliens” or looked “just like Blade Runner” was an exciting point of recommendation. But now? Cinematic visual language has invaded games so completely that there are few surprises around.

Post-apocalyptic games are nearly always Mad Max 2. Sci-fi games? It’s Ridley Scott, James Cameron and Star Wars all the way. Horror game? Throw together a few Romero films, a bit of The Thing, a fat slab of HR Giger, and away you go. And it gets worse when you look at the kind of writing that games still largely harbour.

We frequently bemoan gaming’s two-dimensional characters and generic big-balls action-bastard dialogue, but I can’t help but wonder how much of that problem is a product of the ability of the games’ writers and how much of it stems from a desire to emulate the snappy, one-liner driven vibe of Hollywood action movies. The framework of blockbuster cinema seems also to have become the de facto approach to creating video game narrative, in both characterisation and the types of stories that are told.

You may like
  • In the age of AI and layoffs, playing old games in 2026 is about more than nostalgia
  • Nathan Drake looks at some ruins as Sam watches, in Uncharted 4, from the PS5's Uncharted: Legacy of Thieves Collection 10 years later, Uncharted 4 remains the perfect antidote to overly bleak and serious adventuring
  • A mime from Clair Obscur wearing sunglasses Games like Clair Obscur: Expedition 33, Peak will help the industry escape its "fear," say experts

Through the many possibilities afforded by interactive storytelling and the ability to ‘be’ the protagonist (or even manipulate an entire ensemble cast), games have almost limitless potential for deep, nuanced, intelligent, mature storytelling. But by shackling themselves to the conventions of the most shallow subset of a mechanically very different medium, they’re hamstringing themselves every hobbled step of the way.

I’m not saying that all triple-A games are awful Michael Bay affairs, of course. The Last of Us, although aping the visual style and tone of No Country for Old Men and The Road, has excellent, multi-faceted, desperately human characterisation that it augments fantastically through interactive subtext. The BioShock series, despite various granular failings, provides fresh worlds and big, challenging ideas that a Hollywood blockbuster would rarely risk the budget required to combine.

But why don’t horror games yet have their equivalent of the World War Z novel? Why are crime games still stuck in the mould of Scarface, Tarantino and Bad Boys when there are much more human, affecting stories to be told in those worlds? Why are our huge, intricately constructed open-worlds designed primarily for fucking about and smashing shit up, emphasising their video gaminess rather than augmenting a grounded, tactile sense of reality?

Why, with grim contemporary military conflicts resonating through the cultural consciousness, and multitudinous first-hand accounts available, do gaming’s self-confessed attempts to maturely relate them still come out like a sandy version of Commando? And why is the admittedly likable Nathan Drake vaunted as one of our best-written action heroes, when he’s actually just a container for pithy comebacks and put-downs, wrapped in the portmanteau aesthetic of several existing cinematic heroes and redeemed by a talented and charismatic voice actor?

The answer to all of those questions is the same. Gaming is too in thrall of Hollywood. And it needs to stop that silliness. We have the talent, the tools, and the developing narrative language to make much more than unlicensed adaptations of another medium’s big hits. Given what games are capable of, we’re drawing from a detrimentally small pool of inspiration. It’s like having a TARDIS and only using it to see what the neighbours next door are watching on TV. Let’s start looking a bit further afield, shall we?

You know that kid at parties who talks too much? Drink in hand, way too enthusiastic, ponderously well-educated in topics no one in their right mind should know about? Loud? Well, that kid’s occasionally us. GR Editorials is a semi-regular feature where we share our informed insights on the news at hand. Sharp, funny, and finger-on-the-pulse, it’s the information you need to know even when you don’t know you need it.

CATEGORIES
PC Gaming Wii-u Nintendo PlayStation PS4 Xbox Xbox One Platforms
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
Games In the age of AI and layoffs, playing old games in 2026 is about more than nostalgia
 
 
Nathan Drake looks at some ruins as Sam watches, in Uncharted 4, from the PS5's Uncharted: Legacy of Thieves Collection
Action Games 10 years later, Uncharted 4 remains the perfect antidote to overly bleak and serious adventuring
 
 
A mime from Clair Obscur wearing sunglasses
Games Games like Clair Obscur: Expedition 33, Peak will help the industry escape its "fear," say experts
 
 
Halo: Campaign Evolved AI companion Cortana
Games Why so many game developers don't want to use generative AI
 
 
007 First Light screenshot of Bond pointing a gun at an off-camera enemy
Action Games Zelda Breath of the Wild's most important lesson lives on in 007 First Light
 
 
Echo Weaver hero holding blue weapon
Games Indie game studios are supposed to love generative AI, so why do the 25 devs I spoke to avoid it?
 
 
Latest in Games
Mario riding on the back of Yoshi with an explosion erupting in the background during Super Mario Galaxy 2
Super Mario Super Mario Galaxy 2 is hiding an unused "joyful zone" area where Mario can't stop somersaulting
 
 
Final Fantasy 14 Chort
Final Fantasy Final Fantasy 14's Yoshi-P doesn't quite get the community hype around Chort: "Just why?"
 
 
A new Final Fantasy 14 character with pink hair in the extended Evercold trailer
Final Fantasy Final Fantasy 14 Evercold changes housing for the better, Yoshi-P says, and World of Warcraft's take is "amazing"
 
 
Resident Evil Veronica trailer screenshot
Resident Evil Resident Evil remakes allow Capcom to release yearly games in the series, producer says
 
 
GTA 4
Grand Theft Auto GTA co-creator says he loves physical media, but digital games have their own benefits too
 
 
Halo: Campaign Evolved Master Chief standing behind the lifeboat pilot as they approach Halo
Halo Halo Campaign Evolved shows love to Craig, the ugly Halo Infinite brute who became an internet meme
 
 
Latest in Features
Fallout 3
Fallout The Fallout 3 and New Vegas remasters are barely enough to fill the wait for Fallout 5
 
 
Meta Quest 3's power button and USB-C connection port
VR A night of Walkabout Mini Golf reminded me of one of the biggest flaws with the Meta Quest 3
 
 
An Exodite Dragon Master model on a wooden surface, against a background of board games
Tabletop Gaming Everyone wants Kill Team Exodite for dinosaur riders, but they're missing the hidden gem underneath
 
 
Key art of the characters from Splatoon Raiders posing, cropped for a header image
Action Games Nintendo couldn't escape the courtroom during one of its biggest weeks of the year
 
 
Close up of Analogue 3D running Super Smash Bros N64 on LG OLED TV featuring Kirby with Link hat.
Retro Scanlines will help give your retro console visuals an edge, but not all CRT effects are equal
 
 
Warfare screenshot
MMO Games After years of failing to get into MMOs, Warframe finally won me over in 2026
 
 
LATEST ARTICLES
  1. Benny Safdie as Agamemnon and Matt Damon as Odysseys in The Odyssey
    1
    The Odyssey film reel is 11 miles long and weighs more than a grizzly bear
  2. 2
    Daeron Targaryen star says Ormund and Gwayne Hightower are both "parental figures" to his "isolated character" in House of the Dragon season 3
  3. 3
    House of the Dragon season 3's Daeron Targaryen actor says the "stakes are raising tremendously" in Tumbleton
  4. 4
    The Legend of Zelda movie's Link actor couldn't play Breath of the Wild when it launched because he was too young: "It might show my age"
  5. 5
    28 years later, Final Fantasy 8's wonderfully awkward E3 reveal has hit the internet – please enjoy Square and EA execs desperately trying to stall for Squall for 7 minutes straight

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...