Game finally released after 16-year delay, isn't Duke Nukem

The game in question is The Babylonian Twins: The Quest for Peace in Ancient Iraq (we'd suspect the guy in charge of naming it didn't work on it for quite so long as everyone else). Its a puzzle-platformer set in Ancient Iraq, starring Babylonian Twins on a quest for peace. It uses an interesting character-switching mechanic for solving puzzles, which sounds similar to what we'll see in the upcoming Tomb Raider spin-off Lara Croft and the Guardian of Light. But the really intriguing thing about it is the way it was developed.

We haven't played it yet, but it looks pretty natty (we're particularly in love with the 'cover' art, which could have been ripped off any third-party SNES game box you care to mention in the early '90s), so we'll check it it out and give you a fuller report soon. In the meantime, check out the game's iTunes pagehere.

Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.