Game & Watch: Super Mario Bros. is a retro bundle of joy with a built-in clock

Game & Watch: Super Mario Bros. is bringing classic Mario platforming to an even more classic handheld game system.

The limited-edition gadget is styled after Nintendo's original Game & Watch systems, but with modern touches including a full-color LCD screen and a D-pad for easier navigation (the original Game & Watch systems only had buttons). It's coming out on November 13 for $49.99.

The Game & Watch: Super Mario Bros. system will let you play all of the original Super Mario Bros., as well as Super Mario Bros.: The Lost Levels (released in Japan as Super Mario Bros. 2). On top of that, the device includes a Mario-fied version of the original ball-juggling Game & Watch game titled Ball, because you could just call games things like that back then.

It is a Game & Watch, so the device also functions as a digital clock. Nintendo's teasing that the clock function includes 35 "little touches" that you'll discover as you watch the hours go by with Mario and friends. The trailer shows off a cute little animation that plays at the stroke of midnight, with a bunch of Yoshis from Super Mario World showing up to help bring in the new day.

It will only be available for a limited time, which was a recurring theme for the new stuff Nintendo announced at its Super Mario Bros. 35th Anniversary Direct today. Super Mario 3D All Stars (opens in new tab) bundles together 3 games, but will be taken off the eShop in April (opens in new tab), and so will Switch Online battle royale Super Mario Bros. 35 (opens in new tab).

Get your Super Mario 3D All-Stars pre-order (opens in new tab) in while they're still available.

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.