E3 07: Medal of Honor Airborne - preview
A look at the most impressive level yet shown
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
We've been invited to check out Medal of Honor: Airborne time and time again. This latest visit, though, put us in touch with a brand new level that really showcased what separates the game from its competition. Based on an actual German construction, the Flakt%26uuml;rme, orFlak Tower- a massive gun-emplaced tower designed to defend against air strikes on key cities.
Where does this leave you? Parachuting down, of course, past a massive concrete tower that's crawling with Nazi soldiers (of course). Then, we presume,you have to make your way back up. We presume that because the guy who played the demo couldn't really manage to take more than a few steps before getting capped.
The level typified the utter chaos atmosphere that the developers of Airborne are clearly going for. Since you pick your own ground position as you glide down from the sky, there's action everywhere: and with a tower offering up so many vertical situations, you can be thrown in the middle of everything, shot from both the ground and from above you.
We were left with the overwhelming sense of getting into more than we could get out of. As it's the last mission of the game, the developers have worked hard to make it the best. We didn't see enough of it to make our own value judgment about its quality, but the sheer scale of things was impressive. If Airborne can actually achieve what it has set out to do - bring the real chaos of battle to WWII - this game will be the first in a long time in the series to deserve the hype it's generating.
Weekly digests, tales from the communities you love, and more


