Conan

What this seems to amount to is a bit of platformer-style adventuring in between the fun-looking, endlessly brutal slaughter. Each battle scene is littered with hidden weapons and an interactive backdrop, containing numerous clever ways to slice up your opponents - but of course you'll also be weighed down with giganto-weapons of your own, with which you'll learn a medley of cool moves and combos… the most popular being the dual-wielding scissor-head-slice.

It basically amounts to a no-nonsense, pick-up-and-pillage answer to Age of Conan's dense character-driven adventure. At this stage, the graphics aren't looking brilliant, with real old-gen simplicity to the some of the textures, while our first look at it last month didn't inspire confidence in the early version. But with at least a year's development left, there's time to make this far more impressive.