Champions Online review

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At the same time however, most likely as a holdover from the original pen and paper game, Champions Online all-too often feels compelled to over-complicate everything. Case in point, there are no character classes, so you can pick more or less whatever combination of powers you like. Hurrah!

The less statty elements of the world work far better. Again though, first impressions aren’t great. As of the launch, you spend the first 30 (of 40) levels restricted to just three relatively small zones: a city, the Canadian wilderness, and an irradiated desert, with only two more waiting in the final stretch.

Luckily, it’s not as bad as it sounds. Champions treats its maps more like worlds in their own right, packing them with quests for all levels. Getting around is painless thanks to getting a travel power (like flying or swinging) right at the start, and while the overall world design is a bit bland, it’s spiced by lots of great individual areas, with missions taking you to everything from a seedy villain Fight Club, to a Westworld-style theme park where cowboy robots have gone berserk, to a nightmare graveyard where zombies flood in from every corner for a taste of your sweaty spandex.

Easily the best individual quest we’ve seen so far is the introduction to Monster Island (yes, really) around the level 30 mark, featuring giant flaming ape-on-dinosaur action, huge robots, and an almost Call of Duty-style assault on a fortified beachhead held by a criminal organization that’s supposedly very scary, but which still looks disturbingly like GI Joe toys dressed by a supervillain.

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GenreRole Playing
DescriptionIt doesn’t always make itself easy to like, and it’ll die on the vine unless it gets more areas to quest in and endgame content pretty damn soon, but it’s a fun break from the normal MMORPG template, and even with its problems, worth checking out.
Platform"PC","Xbox 360"
US censor rating"Teen","Teen"
UK censor rating"Rating Pending","Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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