Battle of the GTAs
We've rated the clones - now let's see how the originals stack up against each other
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The town: Liberty City again, but a few years earlier. So there are a few notable changes to its layout, as well as a slight visual upgrade and a different clutch of gangs roaming its streets.
The music: Like GTAIII, the song list is short on licensed tunes and long on relatively obscure acts playing a variety of genres. Some of its most memorable tracks actually come from its world-music station, which is weird. You can also create a custom soundtrack for the PSP version using your own CDs, although the tracks firstneed tobe laundered through Rockstar's special downloadable encoder, which only works on PCs.
The violence: Similar to previous 3D GTAs, right down to the rocket launchers, hooker-beatings and sniper-rifle dismemberment.
Why it's the best: It was the first portable 3D GTA, and it was proof positive that the PSP was almost as capable a system as the PS2. It brings much-needed gameplay improvements to Liberty City, and - oh yeah - it adds multiplayer matches, a long asked-for feature that turned out to be more fun than many had anticipated.
Why it isn't: The PSP's control limitations didn't make it easy to play, and we're a little less impressed with it now that Vice City Stories is out. Also, Toni Cipriani is one of GTA's less-interesting characters. And what the hell kind of modern GTA game doesn't have at least a hidden plane to fly around in?
Does it hold up? Yes, but it's been outpaced by its sequel.
Weekly digests, tales from the communities you love, and more



