Baten Kaitos Origins review

An RPG sequel that plays its cards right... on GameCube, no less

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Even outside the battles, the game knows how to holds its cards... if only in the same way the original did. Dungeons keep your mind active, but they're short; puzzles are pretty creative, but sometimes aggravating. An improvement over the original, however, is how you get through these areas. Fusing quest cards - something new to the series - opens more options for conquering dungeons, but never getsso complicated that you'll wish for simple A-to-B, follow-the-yellow-brick-road paths.

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GenreRole Playing
DescriptionBaten Kaitos Origins plays its cards right and will delight both fans of the first game and newcomers with its robust battle system and story.
Franchise nameBaten Kaitos
UK franchise nameBaten Kaitos
Platform"GameCube"
US censor rating"Teen"
UK censor rating"12+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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