Kaan Serin
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
Latest articles by Kaan Serin

Facing a Steam revolt, Wuchang: Fallen Feathers dev admits "these problems should never have occurred" but insists "we are confident in the game's performance within our recommended spec"
By Kaan Serin published
News Leenzee Games is "working on optimization"

"I can't believe I just beat Minecraft in an Overwatch queue": Streamer beats Minecraft while in a 2-hour wait, putting my procrastination to shame
By Kaan Serin published
News The streamer played Minecraft over the course of a week, all while in between Overwatch queues

After Valve and Steam, credit card companies spurred by anti-porn group sink their teeth into Itch, forcing countless NSFW games off the indie store under threat of critical payment failure
By Kaan Serin last updated
News "To ensure that we can continue to operate and provide a marketplace for all developers, we must prioritize our relationship with our payment partners"

Clair Obscur: Expedition 33's success impressed Death Stranding 2 director Hideo Kojima so much he invited its devs over to his studio to sign copies of the French JRPG
By Kaan Serin published
News The man is full of crossovers

Helldivers 2 boss signed the long-awaited Vampire: The Masquerade Bloodlines 2 at a different company - 10 years later, he's still hoping it "sticks the landing"
By Kaan Serin published
News Arrowhead's CEO is still excited for the cult classic sequel

"So if you know anyone": Warframe developers "can't wait" to make a Switch 2 version just as soon as Nintendo gets around to sending them a dev kit
By Kaan Serin published
News There's apparently a "backlog" for dev kits

Ubisoft CEO says Assassin's Creed Shadows cost over $100 million to make, but that's not shocking if you sat through the game's 2-hour credits
By Kaan Serin published
News Yves Guillemot sheds some light on the game's production cost

Helldivers 2 devs generate "a bajillion ideas a minute," but Arrowhead's CEO uses the perfect Star Wars line to explain why it can't bring them all to life
By Kaan Serin published
News "'I need more men'"

Battlefield 6 is seemingly just called Battlefield 6, according to leaked packages sent to content creators that might signal a reveal from EA soon
By Kaan Serin published
News Who could've guessed that?!

"Frankly, it's just so dang convenient": Ghost of Yotei's new camping trips are an answer to traditional RPG mechanics like fast travel
By Kaan Serin published
News And a way to show off the sequel's "way bigger" vistas

Helldivers 2 CEO absorbs duty of a chivalrous galactic knight, swears to heavens that "we won't rest until some kind of chainsword is in the game"
By Kaan Serin published
News Spread democracy via painful death

Valve boss and superyacht enthusiast Gabe Newell says pitching VCs is a "deeply distracted" way to make money: "If you're creating value for people, the capital will come your way"
By Kaan Serin published
News "The focus should always be on your customers, and on your partners, and on your employees"

Former Square Enix exec says viral Roblox hit Grow a Garden is "somewhat evil": "Do you wanna pay to grow this faster? Do you wanna pay to steal this from someone's garden?"
By Kaan Serin published
News That's the one that had 21 million concurrent players

Indie dev behind quietly massive Steam trend says they only learned to code 5 years ago but have made 2 games selling 750,000 copies: "I still don't believe it myself sometimes"
By Kaan Serin published
News There's a million idle farming sims on Steam now

On top of The Duskbloods and Elden Ring: Nightreign, FromSoft is reportedly deep in development on a game that sleuths think is another Dark Souls remaster
By Kaan Serin published
News Dark Souls 3 Remastered? A full collection? More Bloodborne copium?

Legendary Shadow of the Colossus and Katamari Damacy creators think Roblox's popularity is proof we're past the point where graphics really matter to players
By Kaan Serin published
News Keita Takahashi and Fumito Ueda have a point

Author responsible for JRPG icons like Shin Megami Tensei and Persona says Atlus game royalties aren't as big as you'd expect: "That's why people call me a novelist"
By Kaan Serin published
News Aya Nishitani wrote Digital Devil Story: Megami Tensei almost 40 years ago

Playtesting for Steam's cutest "Pokémon-inspired creature collector game" is now open, and it's threatening to ruin my productivity
By Kaan Serin published
News Whimside also has a demo

A GameStop Switch 2 console, the staple that ruined it, and the stapler that stapled it have been auctioned off for $250,000, with all proceeds going to charity
By Kaan Serin published
News The Staplegate saga concludes

Silent Hill creator is conscious of his age and wants to "pass the baton on to the next generation," but the horror icon's got at least one more game up his sleeve
By Kaan Serin published
News Keiichiro Toyama says his next game is already in development

I knew Marvel Rivals' swimsuit skins were supposed to be horny, but no one was expecting them to be quite this cheeked-up: "I hope Loki's speedo is bulletproof"
By Kaan Serin published
News Finally some equal representation

Donkey Kong Bananza's "rich and thick" hero isn't butt-naked this time around because Nintendo was "conscious" of how he looked "from the back"
By Kaan Serin published
News Nintendo threw some clothes on DK so you aren't just staring at his furry behind the entire time

Final Fantasy 14's Yoshi-P says his latest game dev crush is The Legend of Zelda: Echoes of Wisdom, one of the most efficient games he's played all year
By Kaan Serin published
News Naoki Yoshida found all the recent Zelda games fun

While its creators are in a very public legal feud, legendary puzzle platformers Inside and Limbo are being removed from a PC storefront
By Kaan Serin published
News Playdead's classics are getting delisted with no reason given

Ubisoft had a very on-brand problem with Assassin's Creed Odyssey: there weren't many tall buildings in Ancient Greece even though it's a "climbing-frame game"
By Kaan Serin published
News "What we did is we took a fantastical approach to the giant statue that then gave us something epic to climb"
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