Yakuza - hands on

The detail of this game really gets across a real world. Though you'll see technical glitches (like pedestrians blinking out of existence) the tangible reality of the settings still shines through, even on the aging PS2; everything's built to scale, covered in glitzy lights... that fakeness you see in so many "real world" games isn't as much of a problem in Yakuza. And that's pretty exicting, because $50 for a PS2 game is a hell of a lot cheaper than a trip to Japan - and you get to kick ass into the bargain.

In fact, the only complaints we have with the game as yet simply the technical ones you run into at the end of a generation. Wouldn't it be nicer if everything was more detailed, the loading was less frequent and faster, the graphics were less repetitive? Yes, it would. But if you've made the journey to San Andreas you'll find Kamurocho to be no less compelling - with an electric style all its own.