Skip to main content
Join The Community
- Join our community
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • BlizzCon 2026
  • Countdown to GTA 6
  • Join our monthly RPG Club
  • Game of the Week
  • G+RLS Podcast
  • GTA 6
  • Best gaming tech
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Action
  3. Star Wars Battlefront

Yes. Playing as an X-Wing pilot in VR is as amazing as you want it to be

Features
By Andy Hartup
Published 2 December 2016

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

When I was a kid, I watched Star Wars with my little brother. Repeatedly and avidly. We watched it over and over, always cherishing with particular glee the Deathstar run at the end of A New Hope. We pretended to be X-Wing pilots, and had our own (rather childish) call-signs for the unnamed squadron mates who never make it out of that deadly trench. We bonded over it, talked about it constantly, and wondered what it would really be like to be an X-Wing pilot. We still do, as mostly grown-up men. Ah, Andy, you’re such a sentimental guy, and what an obvious - dare we say it - unoriginal way to start a feature. Yeah, you’re maybe right, but the thing is I reckon I just described many of your childhoods. And if I did, you already know what I’m going to say next… X-Wing VR is the fulfilment of that fantasy, albeit without the actual destruction of a virtual Deathstar. 

This is EA’s first entry into VR, and it’s a free download - due December 6 - for anyone who owns a copy of Star Wars Battlefront. It clocks in at around 15-20 minutes, and it’s a single story slice that places you in the flightsuit of a rookie X-Wing pilot. No, you can’t choose different starships or customise your character. It’s scant, and not endlessly replayable, although it has the production values of a modern blockbuster - there’s a story and it even has an original score.

What it really is, however, is 15 solid minutes of the most generous, satisfying fantasy-fulfilment you’re likely to get this side of stern VR porn. Even the title screen has a quick squeeze of your nostalgia gland, as you watch a fully rendered, life-sized AT-AT lumber past a Battlefront logo. You will be tempted to try and harpoon your way between its legs and shove a thermal detonator into its belly. Next up is… you’re still not in the game. You’re faced with a full-scale X-Wing, connected to a bunch of pre-flight equipment, and you’re free to just look at from a selection of angles. And I do this, for several minutes, inspecting every port, connection, and S-foil like an overly cautious father choosing his daughter’s first ‘safe-as-you-can-goddam-get-it’ second-hand car. Satisfied that I’ve scoured every inch of the exterior, I climb the ladder and sit in the cockpit. 

Latest Videos FromGamesRadar+
Watch full video here:

There are loads of buttons. Those chunky buttons you get in sci-fi movies from the 70s, which flash and feel like they might stick if you jab them too hard with your finger. I press all of them. One activates the targeting computer, which whizzes past my left shoulder and gives me that hideous cross-hatch display that Luke - quite rightly - decides he doesn’t need in A New Hope. I had no idea there were so many buttons in the X-Wing cockpit, and later, when I’m speaking to the team who created the game, they explain why. 

“We worked really closely with LucasFilm on the interior of the X-Wing, and there was definite back and forth,” explains Mark Bridges, Lead Designer on X-Wing VR Mission at Criterion. “We actually defined what most of the buttons in an X-Wing actually do - they’re canon now - because we needed to know, for example, which one was the S-foils and we had to define that.” Ooh, fancy. James Svensson, Producer adds: “Because we worked so closely with LucasFilm we actually had access to all the assets from the new movie, Rogue One, so we were able to use the latest version of the X-Wing, which appears in the film.”

You may like
  • A character wears Mandalorian armor in a battle close-up in Star Wars Zero Company Star Wars Zero Company review: "XCOM with lightsabers is a sweet deal, and it doesn't have to reinvent the wheel"
  • Star Wars: Galactic Racer Star Wars: Galactic Racer proves that roguelikes and racing are "a match made in heaven"
  • A close-up of Shade steering a vehicle along an illuminated arena track in Star Wars: Galactic Racer Star Wars: Galactic Racer has the best crashes I've seen since Burnout, especially as I risk losing it all

So this is a marriage of the old and the new. It’s 70s sci-fi recreated with cutting edge 2016 tech, based on design from both a movie from 1977 and one that isn’t yet released. No wonder it feels so delightfully analogue when I press the launch button and arrive in the actual mission. I’ve jumped into the middle of a Rebel fleet. While it’s hardly buzzing with craft, I can steer my X-Wing around a couple of GR75 Medium Transports and a pair of EF76 Nebulon-B escort frigates. Yeah, I checked Wookiepedia. They’re the big ships you see during the battle over Endor during Return of the Jedi. Anyway, what strikes me about flying the X-Wing is that, while you feel in control, you get a great sense of the weight of the ship. Sure, weight is a none-issue in space, but you genuinely feel like you’re flying something, which is a difficult thing to convey in VR. 

In fact, the cockpit and nose of the craft take up a substantial amount of your forward view, but this is necessary for a) realism and immersion, and b) to give you a strong sense of up and down, therefore reducing potential motion-sickness. There’s still plenty of space to stare at, and I spent time just messing about as my squadron leader very patiently encouraged me to get in formation for a hyperspace jump. See, we’re meant to be escorting a U-Wing (new craft for Rogue One) through an asteroid belt so it can deliver some ‘precious cargo’ to the Rebel fleet. Eventually I decide to join the rest of the squad and make the jump. 

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

We arrive in the middle of the asteroid field and my ‘training’ begins. Flight is on the right thumbstick, throttle on the left - just as it is in Star Wars Battlefront. As such, it’s real easy to just pick up and fly. The squadron leader explains what all the various functions of the craft are, and you can either use controller buttons to activate them (again, it’s identical to Battlefront) or look at and press the in-cockpit buttons. Yes. Although I didn’t do it in my demo, Bridges explains the coolest part of all this: “There’s an option in the settings to switch off all the HUD, so you can actually play it full role-play, only using the cockpit buttons. One of our pillars was accessibility: sure we wanted everyone who has played Battlefront and are familiar with the game to be successful, but we also wanted someone who had just been passed the VR headset and told “You’ve got to try this” to play too.” Shouting commands at your cat to “Cover me, I’m going in” are also optional, but recommended.

To aid with the immersion there’s pilot banter. I get told to shoot the little asteroids but avoid the big ones. Sure, it’s a thinly-veiled shooting tutorial, but it’s delivered with a humanity that keeps you fully immersed in the experience. After flying through the asteroid field with few incidents (I accidentally hit a small rock while craning my head back to look at my R2 unit, plus I go a little off course while messing about opening and closing my S-foils), we unite with the vulnerable U-Wing. Seems like an easy job - just get it clear of the asteroids so it can jump to hyperspace. What could possibly go wrong? 

Naturally, that’s when the tie-fighters show up. Then the Star Destroyer. The first wave of enemies is designed to get you accustomed to dog-fighting. After that, it’s chaos, as space seems to fill with targets. It’s genuinely like being in a space battle from the movies. Now, either I’m awesome at this game or - more likely - the designers made it deliberately easy to shoot down enemies, but I’m soon zipping through space nailing multiple tie-fighters with ease. They either straight-up explode in a pleasing shower of fire and metal, or spin helplessly into an even more satisfying, delayed detonation. It’s tough to stress just how good this feels. You are, for all intents and purposes, a damn good X-Wing pilot, shooting down Imperial ships, helping your friends by “getting enemies off their six”, and escorting a mission-critical Rebel craft.

The only real criticism here - and I understand why this is the case - is that the action is slower than it appears in the movies. Simply, the X-Wing can’t move any faster because the player would feel out of control and likely vomit all over their expensive VR equipment. “For the original Star Wars movies, George Lucas looked a lot at bomber planes and other WW2 aircraft,” explains Svensson, when I ask about the slower, more analogue feeling controls. “That was how he originally briefed ILM - he cut together all the X-Wing sequences using footage from old WW2 movies, so everything about the X-Wing’s physics is all based on that sort of thing. Sure, in space it doesn’t make any sense to roll into a turn, for example, but it’s still a big part of that X-Wing fantasy fulfilment. And that’s a bit troubling in VR, but we worked hard to really give that sense of control and movement, while having the camera move in a very steady, predictable way.”

Flight is slow because it’s meant to be, because it needs to be. And this is such a minor criticism, especially as actual targeting is relatively quick, making it easy to shift from one target to the next before blasting them into space. The climax of the battle sees me first destroying a gun battery on the side of the Star Destroyer before eventually shoving a couple of photon torpedoes right up its bridge. With that satisfying explosion, the U-Wing escapes and my job is done. 

The rest of my squadron congratulates me on a job well done, and chat amongst themselves, clearly relishing the fact that they’re just sat in an X-Wing, doing great things for the Rebellion. Perhaps we’ll have a blue-milk tonight over a few rowdy games of Holochess. Or, more likely, I’ll just drag them through the same mission over and over again like some intergalactic version of Groundhog Day. Because I love being an X-Wing pilot and, like my brother, they seem to enjoy it too. 

CATEGORIES
PS4 Platforms PlayStation
Andy Hartup
Andy Hartup
Social Links Navigation
Read more
A character wears Mandalorian armor in a battle close-up in Star Wars Zero Company
Strategy Games Star Wars Zero Company review: "XCOM with lightsabers is a sweet deal, and it doesn't have to reinvent the wheel"
 
 
Star Wars: Galactic Racer
Racing Games Star Wars: Galactic Racer proves that roguelikes and racing are "a match made in heaven"
 
 
A close-up of Shade steering a vehicle along an illuminated arena track in Star Wars: Galactic Racer
Racing Games Star Wars: Galactic Racer has the best crashes I've seen since Burnout, especially as I risk losing it all
 
 
Star Wars Zero Company screenshots
Strategy Games I've learned to love Star Wars Zero Company's permadeath – by letting the new hires die
 
 
Total War: Warhammer 40K artwork showing a space marine, aeldari, orc, and imperial guard fighting on a mountain of corpses
Total War I played Total War: Warhammer 40K and saw a generational strategy game in the making
 
 
Dialogue with a squad member at the base in Star Wars Zero Company
Strategy Games Game of the Week – Star Wars Zero Company has stolen my strategy-loving heart
 
 
Latest in Action
God of War Laufey
God of War TLOU director says AAA games are "boring," he's "not excited" looking at God of War Laufey gameplay
 
 
A grotesque creature fashioned after Napoleon in an alternate 19th century setting in action RPG, Valor Mortis
Action Games Upcoming soulslike Valor Mortis costs $40 as it's up against GTA 6 and the Ocarina of Time remake
 
 
GTA 6
Grand Theft Auto With GTA 6 about to launch, Take-Two boss unloads on investor criticizing "years of delays"
 
 
GTA 6
Grand Theft Auto You can't get a physical copy of GTA 6, but you can get the soundtrack on CD or $125 deluxe vinyl
 
 
Hideo Kojima taking a photo of charlee fraser and bill skarsgard for Physint cover art
Action Games First plot tease for Hideo Kojima's Physint sure does remind me of Metal Gear Solid 3: "The next Cold War begins"
 
 
GTA 6
Grand Theft Auto GTA 6 on PC sounds even more inevitable in Take-Two CEO's latest comments
 
 
Latest in Features
Diablo 5 concept character art showing a woman with her arms raised in the air and a crown-like ornament atop her head
Diablo Diablo 5 is Blizzard's darkest RPG yet – that's the best way to honor the game that changed my life
 
 
Estelle and Joshua Bright stand in front of a montage of characters in the sky in Trails in the Sky 2nd Chapter
JRPGs Trails in the Sky 2nd Chapter is such a perfect JRPG remake, it has me wishing for the FF7 Remake I could've had
 
 
Characters are shocked in Monster Hunter Wilds Ascendance
Monster Hunter After playing Monster Hunter Wilds: Ascendance, this huge expansion is the second wind the game needs
 
 
The Blood of Dawnwalker screenshot
Action RPGs I'm two weeks into The Blood of Dawnwalker and may have already damned my soul – is that good?
 
 
God of War Laufey
Games The death of physical media made me fall back in love with my disc drive in 2026
 
 
The Blood of Dawnwalker screenshot of Coen looking sad
RPGs After 26 hours in The Blood of Dawnwalker, comparisons to The Witcher 3 feel less and less accurate
 
 
LATEST ARTICLES
  1. Diablo 5 concept character art showing a woman with her arms raised in the air and a crown-like ornament atop her head
    1
    Diablo 5 is Blizzard's darkest RPG yet – that's the best way to honor the game that changed my life
  2. 2
    The six best shows and movies streaming this week on Netflix, Prime Video, Apple TV, Hulu and Paramount Plus
  3. 3
    Japanese devs are healthier because they have fewer layoffs and smaller exec salaries, says expert
  4. 4
    TLOU director says AAA games are "boring," he's "not excited" looking at God of War Laufey gameplay
  5. 5
    Capcom is finally removing scummy character customization vouchers from Monster Hunter Wilds

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...