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  1. Entertainment

Reamde by Neal Stephenson Book Review

None

Reviews
By sfx published 16 September 2011

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The cyberpunk pioneer returns to his hacker-fic roots

For the first hundred pages or so, the reaction is one of puzzlement. Why is Neal Stephenson, a man who works on the cutting edge of knives that other people haven’t even discovered yet, writing a novel about gold farming in an online fantasy role-playing game? Hasn’t he covered this territory before?

Perhaps, you think, he’s taking a breather after Anathem , a near-outrageously ambitious novel of ideas that, like Stephenson’s Baroque Cycle, stretched the idea of what constitutes literary science fiction to breaking point. This might be true but get through the next 200 pages and you realise that even when he’s having fun, Stephenson remains a formidable writer.

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To unpick that a little: Reamde begins in typical high-tech thriller fashion, its plot kickstarted by backstreet hackers in China releasing a virus via the online game T’Rain . This requires the personal attention of the game’s creator, multimillionaire entrepreneur (and ex-marijuana smuggler) Richard Forthrast. Then a Russian Mafiosi, who urgently wants to speak with the virus writers, kidnaps Forthrast’s niece, Zula.

The scene is set for a story that takes in, in no particular order: MI6 and American security services; the Chinese city of Xiamen; Al-Qaeda; the geology, mythology and economics of online fantasy worlds; serious amounts of military-grade weaponry; a man-eating cougar; improvised piracy and enough MacGuffins to keep you constantly on your toes. Suffice to say that even at 1,000-plus pages, Reamde never outstays its welcome.

Underpinning it all, there’s the sense of being in the company of an author who, while he clearly wants to entertain by creating a seriously subversive airport thriller, is searching for connections, ways to explain the interesting times in which we find ourselves. (Just one favourite moment of many: Stephenson’s comparison of gun-toting Christian survivalists to the Taliban.)

Stephenson’s fellow cyberpunk traveller William Gibson has noted that, in time, our current distinction between the digital realm and the real world will largely dissolve. Reamde explores this idea in thrilling fashion.

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SFX Magazine is the world's number one sci-fi, fantasy, and horror magazine published by Future PLC. Established in 1995, SFX Magazine prides itself on writing for its fans, welcoming geeks, collectors, and aficionados into its readership for over 25 years. Covering films, TV shows, books, comics, games, merch, and more, SFX Magazine is published every month. If you love it, chances are we do too and you'll find it in SFX.

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