A quick chat with Shuhei Yoshida: PS4, Delays, Dark Souls & more

E3 was one helluva show this year, with both Microsoft and Sony bringing their 'A games' to the LA-based gathering. In the latest issue of Edge, the team took the time to catch up with the president of Sony Worldwide Studios (and social media darling) Shuhei Yoshida to discuss everything from Xbox One's backwards compatibility to the progress of The Last Guardian.

What’s going on with development of The Last Guardian?
The game is in good shape. What we showed in video format is totally playable and is one section of a larger level. I believe we are showing behind closed doors the actual live code of that level. The reason we’ve shown it at this E3 is we have good confidence in the way development is going. We completely rebuilt the game in terms of the technical side – the PS3 code was very optimised for PS3 and it took lots of effort, but still the game didn’t reach the performance it needed, and features were missing. It was clear the game design had to be compromised to make it work on PS3, and PS4 was coming, so we decided to do it on PS4. And it took a long time to rebuild it on PS4, but now we have the tech foundations and toolset and the team.

The latest issue of Edge, with Dark Souls 3 on the cover, is out now. Download it here or subscribe to future issues.

Dom has been a freelance journalist for many years, covering everything from video games to gaming peripherals. Dom has been playing games longer than he'd like to admit, but that hasn't stopped him amassing a small ego's worth of knowledge on all things Tekken, Yakuza and Assassin's Creed.