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"They did not want to allow this to happen": Battlefield 6 lead says the controversial Battlefield 2042, which once had just 21% positive Steam reviews, even disappointed its devs
By Ashley Bardhan Published
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News
Battlefield 6 goes back to 64 players per match because 2042's 128-person matches "just didn't catch on," design director admits: "Look, we try stuff. Sometimes it works, sometimes it doesn't"
By Catherine Lewis Published
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News
Free-to-play League of Legends fighting game 2XKO "went back into R&D mode" after the initial reveal, producer says, which was both "awkward" and "the right call"
By Rollin Bishop Published
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News
"I see a lot of publishers I don't like": Vampire Survivors creator made his own publisher to "share the luck" and says too many companies "try to exploit the platforms just to make money"
By Austin Wood Published
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News
Baldur's Gate 3 Shadowheart actor says "I really like doing morally questionable things in video games" as a performer, but Dark Urge is too challenging as a player: "I'm trying so hard to be evil"
By Ashley Bardhan Published
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News
Battlefield 6 devs say don't get too comfortable with classes, even if you think you know everything about Assault and Support: "The class system has already moved beyond what's in open beta"
By Ashley Bardhan Published
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News
Battlefield Labs helped developers keep "an open mind" while creating Battlefield 6 after 2042's colossal failure, but "you can't just let players design for you"
By Scott McCrae Published
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PS4
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"I see a lot of publishers I don't like": Vampire Survivors creator made his own publisher to "share the luck" and says too many companies "try to exploit the platforms just to make money"
By Austin Wood Published
-
News
Activision doubles down on Call of Duty skins problem, makes Black Ops 7 skins less goofy "after receiving community feedback specifically related to the Black Ops 7 Vault Edition"
By Austin Wood Published
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Guide
How to beat the Silksong Widow boss fight
By Will Sawyer Published
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News
Balatro creator says "I'm slow" and "I am sorry" and update 1.1 is not coming this year for good reason: "The prospect of rushing the work and going back into crunch mode to get it out this year just felt terrible"
By Austin Wood Published
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Upcoming
New games 2025 and beyond: The biggest video game release dates for PS5, Xbox Series X, PC, Switch, and more
By Josh West Last updated
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Guide
Silksong tips and tricks for beginners to help you get started
By Lloyd Coombes Published
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News
Stardew Valley is getting a major upgrade on Switch 2 with mouse controls, as well as 4-player co-op with just 1 copy of the farming sim thanks to GameShare
By Anna Koselke Published
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Guide
Silksong The Slab walkthrough and Apostate Key location
By Joel Franey Published
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Best List
Borderlands 4 is out now, so I'm looking back on the 5 best Gearbox games
By Emma-Jane Betts Last updated
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PS5
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News
"They did not want to allow this to happen": Battlefield 6 lead says the controversial Battlefield 2042, which once had just 21% positive Steam reviews, even disappointed its devs
By Ashley Bardhan Published
-
News
Battlefield 6 goes back to 64 players per match because 2042's 128-person matches "just didn't catch on," design director admits: "Look, we try stuff. Sometimes it works, sometimes it doesn't"
By Catherine Lewis Published
-
News
Free-to-play League of Legends fighting game 2XKO "went back into R&D mode" after the initial reveal, producer says, which was both "awkward" and "the right call"
By Rollin Bishop Published
-
News
"I see a lot of publishers I don't like": Vampire Survivors creator made his own publisher to "share the luck" and says too many companies "try to exploit the platforms just to make money"
By Austin Wood Published
-
News
Baldur's Gate 3 Shadowheart actor says "I really like doing morally questionable things in video games" as a performer, but Dark Urge is too challenging as a player: "I'm trying so hard to be evil"
By Ashley Bardhan Published
-
News
Battlefield 6 devs say don't get too comfortable with classes, even if you think you know everything about Assault and Support: "The class system has already moved beyond what's in open beta"
By Ashley Bardhan Published
-
News
Battlefield Labs helped developers keep "an open mind" while creating Battlefield 6 after 2042's colossal failure, but "you can't just let players design for you"
By Scott McCrae Published
-
news
BioWare realized late in Anthem's development that "this game was coming in on fire" after EA told the devs "we were targeting a game in the 70s" on Metacritic
By Jordan Gerblick Published
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News
Activision doubles down on Call of Duty skins problem, makes Black Ops 7 skins less goofy "after receiving community feedback specifically related to the Black Ops 7 Vault Edition"
By Austin Wood Published
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More about PlayStation
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News
Battlefield Labs helped developers keep "an open mind" while creating Battlefield 6 after 2042's colossal failure, but "you can't just let players design for you"
By Scott McCrae Published
-
news
BioWare realized late in Anthem's development that "this game was coming in on fire" after EA told the devs "we were targeting a game in the 70s" on Metacritic
By Jordan Gerblick Published
-
News
Activision doubles down on Call of Duty skins problem, makes Black Ops 7 skins less goofy "after receiving community feedback specifically related to the Black Ops 7 Vault Edition"
By Austin Wood Published
-