Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Amazon Spring Sale
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Arjun Devraj stands in front of an eight-armed figure in front of an eclipse in key art for Saros, covered with the GamesRadar The Big Preview frame
Roguelike Games 3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal
A pudgy cat stands on the player's arm in Nioh 3 and emits a warm glow, with a rickety wooden bridge in the background, cropped
Action RPGs Nioh 3 review: "Brutal clashes across wide maps avoid retreading Elden Ring – this is all demon killer, no filler"
Menace pre-launch screenshots
Strategy Games After losing 92 soldiers in Menace, I'll never call XCOM brutal again
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Doom Arena Board Game box on a wooden table with character and upgrade cards and miniatures on either side
Board Games The Doom Arena Board Game is hell on Earth (in the best way) | Preview
Screenbound screenshot showcasing the 3D world in the background with sky and clouds and Qboy in foreground
Platforming Games I wish I were melting my brain in Screenbound right now
Beebz and her friends pose near a huge stack of golden gears in Demon Tides
Platforming Games Demon Tides review: "Super Mario Odyssey and Wind Waker collide in this expressive 3D platformer"
Super Meat Boy 3D gameplay on Switch 2 showing the protagonist, a red cube of meat, running between lasers and blades
Platforming Games Super Meat Boy 3D frustrates me just as much as the original – in a good way
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Key art for John Carpenter's Toxic Commando showing the squad readying up with weapons against a backdrop of a zombie horde, including themselves blasting them from a truck
FPS Games John Carpenter's Toxic Commando review: "A great horde shooter for the first run through the story"
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
A header image for the Best Games 2026 list with a GamesRadar+ logo, showing Pokemon Pokopia, Romeo is a Dead Man, Demon Tides, and Resident Evil Requiem
Games The best games to play in 2026, so far
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
Highguard screenshots
FPS Games I love Highguard's 2Fort-style sieges – when they actually happen
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review: "Bungie has created my favorite multiplayer shooter in years"
  1. Games
  2. Geometry Wars 3: Dimensions

Geometry Wars 3: Dimensions review

Reviews
By David Houghton published 1 December 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Aesthetically scintillating, but equally enthralling in its immense depth, Geometry Wars 3 is a sequel whose design insight is matched only by its endlessly creative sense of fun. Close to perfect.

Check Amazon
Check Walmart

Pros

  • +

    The same stunning gameplay

  • +

    exploded in dizzying fashion

  • +

    Ridiculously creative

  • +

    endlessly surprising level design

  • +

    Mammoth replay value

  • +

    with stacks to discover and learn

  • +

    Exhilarating

  • +

    captivating audio-visual design

Cons

  • -

    Online Vs. multiplayer is a bit of a non-event

Best picks for you
  • The best adult board games in 2026
  • The best board games in 2026, with over 25 recommendations tested and reviewed by experts
  • The best 2-player board games to try in 2026

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

Nothing else in gaming feels like Geometry Wars. Nothing. That shudder of adrenalised anticipation as the level warps in. The heightened alertness as you neatly gun down the first couple of waves, seemingly nonchalant, but senses tightening in readiness. Then the escalation. Gradual at first, but relentless, steady, and utterly merciless. Then The Zone. Not even consciously playing any more, you’re watching yourself do the impossible, ducking and weaving between gaps that barely exist, time simultaneously speeding up and slowing down, as your mind whirls with piano-string tension and euphoric, synaesthesia-washed calm.

But there’s a purity to that gameplay. A precision designed, laser-cut, unsullied correctness fundamental to every component of the experience. Surely evolving that into a more complex, bells-and-whistles, new-gen sequel – particularly one that makes use of that tricky third dimension – is potentially a big fat exercise in self-defeating convolution?

Know this now: Geometry Wars 3 feels as good as Geomtry Wars ever has. In fact it feels much, much better. You see Geometry Wars 3 understands that the solution to the evolution conundrum is not to build dangerous new additions into a previously tight, self-sustaining set of game systems, but to build around them. This is a game about expanding and exploring, not replacing and rebooting. It’s testament and tribute to the strength of those core mechanics, not the dissolution of them.

For starters, Geometry Wars 2 stalwarts need fear nothing. GW3’s Classic mode comprises everything that made its predecessor one of the greatest games of all time. All but one of the original modes are here, polished up to a sleek, new-gen shine and fully equipped – as is everything else – with the same, on-screen, friends-list leaderboard that devastated your sleep patterns the last time round. If you wanted to, you could keep playing this updated GW2 until the apocalypse and beyond, and have just as great a time as you ever have. But if you did that, you would be a goddamned fool. Because Adventure Mode also exists, and it is a very special achievement indeed.

Wars will have their trinkets

Comprising the bulk of Dimensions’ content, its 50 levels are a masterclass in creative escalation, reshaping, refocusing, deconstructing and rebuilding GW’s core, twin-stick shooting in a giddy number of new directions. Theoretically it adds a couple of new modes and rule-sets to the mix along the way, but in reality, each and every level is a brand-new way of experiencing the game.

The first thing you’ll notice will of course be the titular dimensions. You might even half-joke to yourself that ‘they’ve done a Mario Galaxy’, on first sight of the game’s boundless, freely roamable arenas. Later you’ll discover that facetious comment to hold a great deal more insight than you thought. Because, just as the plumber’s pioneering Wii debut used gravity and wraparound worlds to provide a new playground of opportunities for tried and true game mechanics, so too does GW3 maintain what Geometry Wars is while wildly exploring what it can be.

This is precise 2D gameplay exploded to take in boggling, free-wheeling, 3D strategies. You’ll be giddily impressed the first time you fire a stream of shots to the other side of a gleaming, glitterball moon, or spin around on the corner of a cube, showering three sides of it with a rainstorm of glowing gunfire. Not long after, you’ll start to realise the true power and potency of GW’s new set-up.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You’ll find that a boss enemy’s bubble-shield isn’t actually an annoyance, but a strategic, environmental opportunity, its chaotic, 180-degree deflections bathing the grid with cleansing gunfire more effectively than you ever could on your own. You’ll start to discover radically new, deeply satisfying sides to – and interactions with – the series’ traditional enemy AI types. Those always-troublesome rows of orange rockets are terrifying the first time their formation spreads to stretch around a spherical play area, but once you realise that, logically, they have to come back together at the other side? You can dodge, fire a salvo behind yourself at the opportune moment, and know – without even looking - that they’re not coming back around to bother you a second time. It’s an incredible, immensely gratifying feeling. Make no mistake. The spiralling playfulness of GW3’s level design changes everything. Constantly.

The peaks of domed areas and the corners of cuboids can offer powerful, king-of-the-castle advantages if you can hold them, but are also incredibly high-risk areas due to their reduced visibility of the overall warzone. A simple, circular arena becomes a cat-and-mouse seesaw of control, as two walls rotate around its rim like the blades inside a washing machine. Open space becomes a blind corner. Entrapment becomes escape. That shifting, central choke-point is a constant blessing and curse. And all of this comes as standard. All of it is the most basic level on which Geometry Wars 3 operates. There’s much, much more to come.

I mentioned bosses. They’re a thing. No mere psychedelic bullet-sponges, GW3’s mega-mooks are - in the majority - intricate, arcane, multi-stage puzzle-boxes of intense, problem-solving combat. Some will try to distract you with unfathomably dense waves of enemies and morphing, obstructive level architecture. Others will warp into unannounced proxy-bodies on different hemispheres of the arena - sometimes several at a time - forcing frantic seek-and-destroy tactics while juggling the omnipresent normals. Appearing every 10 levels, not every boss is a high point, but at their best they present some of the most intense, exhilarating, conceptually and aesthetically stunning gameplay you’ll experience this year.

And then there are the drones. Appearing a few levels in, and unlocking progressively alongside campaign progress, these little robot buddies augment your ship with additional abilities, one passive, one activated manually, once per round. The first increases firepower. Another hoovers up the geoms that feed your score multipliers. Homing missiles act as a great alternative to the smart bomb, cleaning the screen less efficiently, but preserving the points scored for enemies downed. One drone even lays a minefield. Sounds odd, but in certain levels, that temporary ‘safe-zone’ can be a game-changer. And in timed challenges set in tight, twisting arenas, it can clear a wave single-handed.

All of this, again, refocuses the gameplay, this time by your own design. Although certain drones are always useful, the ‘best’ load-out remains situational, based on the unique tasks and challenges at hand. Some might argue that custom gear reduces the purity of the score-chasing experience - particularly between friends - but at the same time it adds an extra degree of meta-challenge, as you puzzle upon the optimum set-up for each level once you’ve become intimately familiar with its quirks. In a way, it actually increases competition rather than reducing it.

Downsides? In a game this focused, this knowing of its core gameplay and values, there are few. The addition of online multiplayer - taking in two different, team-based modes focused around competitive score-attack – adds little, lacking the purity of the main game and, at the time of writing, the player-count for anarchic fun. And in the main game - as has always been the case - bad luck can on occasion screw you over. Exacerbated slightly by the structured appearance of tide-turning, temporary power-ups (with limited availability), getting caught in the wrong place at the wrong time on the wrong side of a planetoid can spell disaster for those not hardy enough to battle on through.

But what’s a loss in Geometry Wars anyway? By the time you start to explore the greater depths of weapon strategy, you’ll be so far down the instant-restart rabbit hole that you’ll have forgotten the defeat the instant you’re back blasting. And you will be. Over, and over and over again, until you haven’t slept for days, and you’re getting closed-eye hallucinations with your eyes open. I’m not even joking about that last one. It’s actually been happening to me. A lot. And I welcome more of it.

This game was reviewed on PS4.

Geometry Wars 3: Dimensions: Price Comparison
View Similar Amazon US
Amazon
No price information
Check Amazon
Walmart - View Similar
Walmart
No price information
Check Walmart
We check over 250 million products every day for the best prices
powered by
Gamesradar
CATEGORIES
PC Gaming PlayStation PS4 Xbox Xbox One Platforms
David Houghton
David Houghton
Social Links Navigation
Former GamesRadar+ Features Writer

Former (and long-time) GamesRadar+ writer, Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

Read more
Arjun Devraj stands in front of an eight-armed figure in front of an eclipse in key art for Saros, covered with the GamesRadar The Big Preview frame
Roguelike Games 3 hours in, Saros is a triumph for PS5 – this twitchy sci-fi roguelike shooter perfectly evolves on Returnal
 
 
A pudgy cat stands on the player's arm in Nioh 3 and emits a warm glow, with a rickety wooden bridge in the background, cropped
Action RPGs Nioh 3 review: "Brutal clashes across wide maps avoid retreading Elden Ring – this is all demon killer, no filler"
 
 
Menace pre-launch screenshots
Strategy Games After losing 92 soldiers in Menace, I'll never call XCOM brutal again
 
 
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
 
 
Doom Arena Board Game box on a wooden table with character and upgrade cards and miniatures on either side
Board Games The Doom Arena Board Game is hell on Earth (in the best way) | Preview
 
 
Screenbound screenshot showcasing the 3D world in the background with sky and clouds and Qboy in foreground
Platforming Games I wish I were melting my brain in Screenbound right now
 
 
Latest in Games
Yang Binglin holds a notebook and pen
Resident Evil "Game Grandpa" obliterates Resident Evil Requiem by making copies of its maps in his notebook
 
 
Dark Souls
Dark Souls The Witcher and Cyberpunk 2077 dev would've loved to playtest the OG Dark Souls or Demon's Souls
 
 
Posing with cotton spores in Pokemon Pokopia
Pokemon Pokemon Pokopia players turn to "broken" Minecraft tactics to make gathering one of the game's rarest materials a breeze
 
 
Nioh 3 stone demon with red eyes
Action RPGs "If we focus too much on casual players, that would take away the bite," says Nioh 3 dev
 
 
A screenshot of Lord Sheogorath in The Elder Scrolls 4: Oblivion Remastered.
The Elder Scrolls Todd Howard explains Bethesda's approach to Oblivion Remastered was "what would we have done if we kept supporting it?"
 
 
Crimson Desert
Open World Games Crimson Desert's quarry is giving players "PTSD," probably because they keep missing the key secret
 
 
Latest in Reviews
Fox in the Forest box on a wooden table
Tabletop Gaming Fox in the Forest review
 
 
Charlie Cox as Daredevil in Daredevil: Born Again season 2
Marvel TV Shows Daredevil: Born Again S2 review: "Still struggling to bloom in the shadow of the Netflix show"
 
 
The design of the YoloLiv YoloCam S3
Peripherals This webcam promises DSLR image quality, and it isn't too far off
 
 
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
 
 
Alien RPG Evolved Edition Core Rules on a wooden surface
Tabletop Gaming Alien: The Roleplaying Game Evolved Edition review
 
 
The reviewer holding the CRKD Gibson Les Paul Pro Edition Guitar
Gaming Controllers The CRKD Pro Edition Guitar controller is almost perfect, and lets you rock out to all of the classics along with the most recent hits
 
 
LATEST ARTICLES
  1. Fortnite Season 2 Chapter 7
    1
    Fortnite Rivalries and the Showdown leaderboard explained
  2. 2
    Mass Effect-inspired The Expanse: Osiris Reborn releases spring 2027, closed beta coming next month
  3. 3
    The Expanse: Osiris Reborn devs "do not think of ourselves as a successor to the Mass Effect series"
  4. 4
    Manor Lords publisher announces Vaunted, a new strategy game from ex-StarCraft devs inspired by a classic tactics RPG
  5. 5
    "Game Grandpa" obliterates Resident Evil Requiem by making copies of its maps in his notebook

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...