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Baldur's Gate 3 Shadowheart writer snuck a line into the RPG's epilogue to reference her actor's real-life relationship: "That's us!"
By Ali Jones published
News Maybe God's favorite princess really *is* the most interesting girl in the world

Fallout 5: Everything we know so far, and what we hope to see
By Heather Wald last updated
Guide Fallout 5 is the next big Bethesda game coming after The Elder Scrolls 6, but there's not much we know about it yet

Undertale's 10th anniversary stream included new areas and changes to the original RPG that might just connect it to Deltarune even more, and fans are freaking out
By Kaan Serin published
News Show yourself, Gaster

After 50 hours in Kingdom Come: Deliverance 2 I've finally succumbed to a life of crime, and the Legacy of the Forge DLC is entirely to blame
By Heather Wald published
Now Playing Now Playing | What's an honest blacksmith to do when so much groschen is needed?

Cyberpunk 2 multiplayer seems all but confirmed as CD Projekt Red looks to hire an engineer to build "high-performance online experiences" and "optimize multiplayer systems"
By Dustin Bailey published
News 4 years after canceling Cyberpunk 2077's multiplayer spin-off, CD Projekt is back on the horse

"It's a dreadful thing you've asked us to do": Baldur's Gate 3 writer says creating the game's "celestial elephant detective" was an uphill battle for devs who really wanted her to drink a glass of wine
By Ashley Bardhan published
News Come on, it's just one glass of wine!

The Blood of Dawnwalker: Everything we know so far
By Emma-Jane Betts last updated
Guide The Blood of Dawnwalker looks to be the next big RPG so here's all the latest news and details about the upcoming vampire game

Elder Scrolls Online leads say Elder Scrolls 6 and Oblivion Remastered only bolster the MMO's player numbers: "We saw a lot of new and lapsed players"
By Jordan Gerblick published
News ZeniMax director Rich Lambert says "a lot" of ESO players are filling the void until Elder Scrolls 6

Rune Factory: Guardians of Azuma director says the cozy RPG series' "final form" is a game you can "keep living in forever," but "whether we can actually pull it off is a completely different story"
By Jordan Gerblick published
news "I believe that Rune Factory was originally supposed to be a fantasy world you could just keep on living in"
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