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Clair Obscur: Expedition 33 devs "basically did twice the work" of a more experienced team to get the RPG out the door
By Kaan Serin published
News "[The younger staff] didn't have any expectations about how a studio should be run and how a game should be made"

As Baldur's Gate 3 devs move onto Divinity, Larian lead says the writing process is to "encourage the chaos"
By Kaan Serin published
News "To be at one with the chaos"

Larian learned Divinity: Original Sin's random loot is "frequently confusing" and didn't "save us much time"
By Kaan Serin published
News Ditching its older siblings

Divinity lead says "we're taking notes on all of the UI mods" for Baldur's Gate 3
By Kaan Serin published
News Larian's looking to modders for inspiration

The thing I wanted more of from Baldur's Gate 3 companions is also something Larian wants to improve on in Divinity
By Austin Wood published
News Just a couple of pals palling around an RPG

All Honkai Star Rail codes (January 2026) and how to redeem them
By Iain Wilson last updated
Guide All active Honkai Star Rail codes for Stellar Jade, Credits, Traveler's Guides, and more

All Wuthering Waves codes (January 2026) and how to redeem them
By Iain Wilson last updated
Guide All active Wuthering Waves codes, providing items such as Astrite, Resonance Potions, Revival Inhalers, and more

Larian writer laments Wyll, Baldur's Gate 3's unlucky Warlock, who played a much bigger role in stories that got cut
By Anthony McGlynn published
News Larian had much greater ideas for the spellcaster
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