Baldur's Gate
Latest about Baldur's Gate

Shadowheart is the most-respecced Baldur's Gate 3 companion and it's not even close: everyone knew to make her a Life or Death Domain Cleric, which Larian says "checks out"
By Austin Wood published
News The Trickery Domain is for squares

33 hotfixes later, the infamous Baldur's Gate 3 bug Larian said it "probably" squashed lives on, and the RPG's fans can't help but keep rooting for it: "I don’t want them to fix this particular bug"
By Anna Koselke published
News Players "love" their companions' soulless portraits

Baldur's Gate 3 lead says the D&D RPG is "what allowed us to do our next crazy thing," assuring Larian Studios is "working hard to ensure you'll have plenty of fun" with its new game
By Anna Koselke published
News "Like really – loads of it"

Baldur's Gate 3 and Clair Obscur: Expedition 33 actor hates being called a "voice actor" as it "negates" other work that goes into roles, like motion capture: "It makes me really angry"
By Anna Koselke published
News Jennifer English doesn't consider herself a star or celebrity, though

In a surprise update, Larian says it has "probably this time really maybe" fixed Baldur's Gate 3's notorious character portrait bug which somehow survived 32 previous hotfixes
By Anna Koselke published
News Squashing one of the most annoying (and hilarious) bugs in the RPG

Baldur's Gate 3 dev says players with over 60 hours in the RPG "are just scraping average," so it's time to get those rookie numbers up – but with nearly 2,000 hours myself I'm not sure how to feel
By Anna Koselke published
News The "median time" spent in-game is 62 hours and 55 minutes

Baldur's Gate 3 Astarion actor says Larian made the right call in stepping away from the series, and he's "curious" to see which studio could handle Baldur's Gate 4
By Issy van der Velde published
news "I really hope that I get to reprise Astarion in some form or another"

Baldur's Gate 3 Astarion actor says "AI sucks" and "doesn't work very well," and even if it didn't suck, "so what? Why not make it with people? Why not have more fun?"
By Austin Wood published
News "Even if it comes to a point where you can't tell the difference, so what?" asks Neil Newbon
Weekly digests, tales from the communities you love, and more