Call of Duty WW2 beta leak reveals more about Nazi Zombies microtransactions

You didn't need a data leak to guess that Call of Duty WW2's Nazi Zombies mode would include microtransactions, but one happened anyway so now we have a pretty good idea of how they'll work. Reddit user that232guy posted a bounty of info from deep inside the guts of the Call of Duty WW2 PC beta, running down what kind of weapons and power-ups will be available in the undead-slaying mode. It's a whole lot of info, so for the purposes of this article I'm going to focus on the loot box stuff specifically.

Going by the leak, Call of Duty WW2 will once again let you purchase Zombie Crates; much like in Infinite Warfare, where they included a selection of standard multiplayer items as well as Zombies-exclusive Fate and Fortune cards. Here's the big difference: unlike Fate and Fortune cards, it doesn't look like Nazi Zombies loot will be one-time use. Instead, each drop's rarity level will determine how many times it can be used per match: common cards let you use them once per match while top-tier legendaries can be used up to four times, and so on. According to the leak, you can carry up to two of these items at once in a game.

So what can you actually do with these items? The leak laid out six different consumable categories. 

Power-ups: The good stuff. Activate temporary upgrades to do handy thing like replenish everybody's ammo and equipment or fill up your special meters.

The leak also revealed a few Zombies-appropriate weapon camos. Here's the Pack-a-Punch Camo…

And the Bloodraven Camo.

Still waiting on that M1 Garand emblazoned with pot leafs and analog clock hands pointing to 4:20, though. Check out our Call of Duty WW2 info page for more news.

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar.