Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
  1. Games
  2. Action
  3. Bioshock
  4. BioShock Infinite

BioShock Infinite – what we want to see

Features
By Mikel Reparaz published 18 August 2010

9 things that would make us look forward to 2012 even more

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

What we’ve seen of BioShock Infinite so far promises to do things with the series that have never been done before. We know it’s possible to telekinetically disarm enemies and shoot them with their own guns. We’ve seen a gigantic monster of a boss. And we’ve seen a co-op feature that enables Booker and Elizabeth to combine their Plasmid-like powers to unleash massive destruction against their enemies.

As impressed as we are, we still know relatively little about the game. And we hope that, when we find out more, at least a few of the following things are part of the package:

A city in the sky opens up all sorts of possibilities that simply didn’t exist in Rapture. Although it was founded to foster absolute freedom, the irony of Rapture was its absolute confinement. You were at the bottom of the ocean, with only Rapture’s prisonlike walls to protect you from cold, liquid death. (That was less true in BioShock 2, but the point of confinement still stands.) Escape wasn’t possible. Traveling beyond the walls eventually was, but only in a very limited sense. And everything was cemented in place where it stood, a pressurized bulwark against the elements.


Above: Freedom? Hardly

Columbia, meanwhile, has the potential to be a much more open environment. Sure, it’s still a hostile one – the place is thousands of feet off the ground, and a fall from any of its buildings could mean certain death. But the sky’s literally the limit here. The demo has already shown us that it’s possible to manipulate the environment (which Booker and Elizabeth do by working together to tear apart a bridge), but we suspect that’s just scratching the surface of what’s possible.

Because Columbia isn’t a single, floating platform, but a series of interconnected airships, there’s no real reason why the place couldn’t completely transform its layout at the drop of a hat. Buildings could float above and below each other, forming vast vertical playgrounds across which to fight Columbia’s paranoid, superpowered thugs.

Or, at the very least, feature some interesting levels and puzzles built around huge, moving pieces of floating scenery.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Columbia’s own potential to shift and transform would only partly fulfill the promise of freedom its aerial setting can offer. The other half would come in the form of actual flight. We’ve already seen a blimp-like personal vehicle trundling slowly through the trailer; who’s to say Columbia isn’t hiding something a little faster? Maybe even something fitted with guns?


Above: Maybe something like this?

After all, in 1912, biplanes were only a few years away from entering service in World War I – and that was in a world that can still only dream of a city suspended in the clouds. If Columbia is really the armed camp creator Ken Levine says it is, then it makes sense it’d have some sort of combat aircraft for Booker to use.

The counter-argument to that is that BioShock isn’t a game that needs “obligatory” vehicle sequences, and it certainly doesn’t need to become an open-world sandbox. But if handled right, a flight-combat sequence or two could potentially add a lot to the game, even if it's just a momentary reprieve from the tension built up by creeping around in dimly lit rooms patrolled by murderous cyborgs. At the very least, they could make it feel as though the big, open sky that surrounds Columbia is more than just a backdrop.

  • 1
  • 2
  • 3

Current page: Page 1

Next Page Page 2
CATEGORIES
PC Gaming PlayStation Xbox Platforms
Mikel Reparaz
Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
Latest in Bioshock
BioShock 2
BioShock 2 could have had a "Big Sister scare" system, but its designer is "finally" using it for new occult deckbuilder
 
 
BioShock 2
6 years since BioShock 4's announcement, South of Midnight star thinks she might have had a role in the long-awaited FPS but there were so many NDAs she's not actually sure
 
 
BioShock Infinite Elizabeth Booker
BioShock 4 is "going to take the franchise to the next level," which is why publisher Take-Two is "shifting some things around" to make sure it exceeds expectations
 
 
Bioshock Infinite screenshot showing Elizabeth about to hit someone with a book
"I don't think it works super well": BioShock creator Ken Levine hasn't been involved in BioShock 4's development, and he's not sure if people would want him to "come in and punch things up" anyway
 
 
BioShock
2K lays off unspecified number of BioShock 4 devs, brings in ex-Diablo boss Rod Fergusson 12 years after he helped save BioShock Infinite to show its "commitment to deliver the best game in franchise history"
 
 
BioShock
BioShock 4 has "had some ups and downs along the way," but Take-Two CEO promises "hand on heart, without question" that the immersive sim is "going to come out"
 
 
Latest in Features
A still from Kiki's Delivery Service featuring Kiki and her feline familiar Jiji flying on a broom with some seagulls, with a Big Screen Spotlight logo ini the corner
Kiki's Delivery Service's return to theaters proves we need hand-drawn animation now more than ever
 
 
In Collector's Cove, the collector protagonist who has short brown hair and wears a jumper with cherries on it hugs the Fable Fin companion who wears a witch hat. GamesRadar+'s Indie Spotlight series logo can be seen in the top right-hand corner
If you're feeling Pokemon Pokopia FOMO, this farming adventure lets you explore on the back of a Lapras-like companion
 
 
Curse of Strahd bust and crest lying on a leather notebook
Running the Curse of Strahd D&D campaign? I highly recommend these additions
 
 
A human ditto taking a picture with a Ivysaur and  Venusaur in Pokemon Pokopia.
After 48 hours, I've realized Pokopia is my ideal Pokemon game and humans were the problem all along
 
 
Super Meat Boy 3D gameplay on Switch 2 showing the protagonist, a red cube of meat, running between lasers and blades
Super Meat Boy 3D frustrates me just as much as the original – in a good way
 
 
A screenshot of a man holding red fire in his palm in Elden Ring Tarnished Edition on Nintendo Switch 2
I played Elden Ring Tarnished Edition on Nintendo Switch 2 and rolled through the Lands Between as the new Knight class
 
 
LATEST ARTICLES
  1. Fallout 4 power armor
    1
    A Fallout 4 QA tester nuked the RPG so hard that Zenimax executives got emails about it
  2. 2
    Marvel Rivals devs are careful with balancing because "you have a vocal minority screaming the loudest"
  3. 3
    Project Hail Mary works because "very few people can give you the range" that Ryan Gosling does, say Lord and Miller
  4. 4
    Bethesda will have "more to share next week" on Starfield as Todd Howard waves away claims he's a "visionary"
  5. 5
    Clair Obscur: Expedition 33 writer says picking an ending is like choosing a "favorite child" - "They are a pair"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...