Top 7... Games that broke the fourth wall By Darren Wells You know what they say about walls, right? They're made to be broken...
Australia classifies its first R18+ game By Darren Wells Looks like Australia will be getting Ninja Gaiden 3: Razor's Edge after all...
Game designers have become afraid of their own voice (and it's all your fault) By Darren Wells An artist that crowdsources his work is no artist
A Call to Arms: The Hamster Wheel of the Military Shooter By Darren Wells Will Medal of Honor: Warfighter's poor reviews spark a revolution in the militar shooter genre? One GamesRadar writer hopes so.
Dance Central 3: Parties, Menus, and Time Travel By Darren Wells The low-down on Kinect's ultimate dancing franchise
Xbox 360 receives price drop in Australia By Darren Wells With Christmas only 82 days away, Microsoft Australia has made filling out that shopping list that much easier by slashing the recommended retail prices for its Xbox 360 lineup.
Transformers: Fall of Cybertron not available on PC in Australia By Darren Wells Revenge of the fallen?
Australias best sellers of 2012 come from 2011 By Darren Wells Seven out of ten games released last year
An Introduction to Gaming in Australia By Darren Wells When it comes to gaming, Australia has "the worst time of it", according to us. But is that the full story? Time to speak to someone on the inside.
An Interview with Warren Spector By Darren Wells "We are in a golden age, but make no mistake, it’s scary as hell."
Gametech 2012: Ian Livingstone versus the future of videogames By Darren Wells Industry heavyweight weighs in on all things gaming
Review: Indie Game: The Movie By Darren Wells Everything you wanted to know about independent games, but were afraid to ask
Tekken Tag Tournament 2 features Snoop Dogg for some reason By Darren Wells And the award for most unexpected E3 announcement goes to...
THQ San Diego shut down? By Darren Wells Amid the whirlwind of E3 reveals, trailers, demonstrations and showcases, it seems that THQ has attempted to slide one particular piece of news under the rug: the closure of its San Diego studio.
Sweet Success: how Fruit Ninja sliced to the top By Darren Wells Halfbrick Studios' Phil Larsen talks about how one Australian team created one of the world's biggest gaming hits
Fruit Ninja: over 300 million customers served By Darren Wells If you ever needed evidence of Fruit Ninja's remarkable success, look no further than the latest batch of stats fresh from Halfbrick Studios' recent Fruit Ninja event.
Catherine finally hits Australian shores, but is the love still there? By Darren Wells One of gaming's weirdest concepts finally sees an Australian release. What's in store for Catherine Down Under?
Australia gets closer to an R18+ rating By Darren Wells Australian gamers, hold on to your razor hats - we could finally be on the verge of having our videogame rating system in step with the rest of the world...
Australian games sales in 2011: down 12.8 percent, landed $1.5 billion By Darren Wells Rising online purchases not included, but increasingly significant
Syndicate demo available in New Zealand By Darren Wells ...and the rest of the world. But not Down Under