Alone in the Dark

Brilliantly, we're told that in Alone in the Dark there are no impassable doors - a la Silent Hill, Resident Evil, etc - just ones you haven't opened (or bashed through). So your exit might be locked, but that doesn't mean you can't get through. Why not use that hefty-looking fire extinguisher by the wall?

What most pleased us about this viewing was how omnipresent fire is. Hardly an environment cropped up in our whistle-stop tour that didn't feature some handy inferno. And, anyway, when there's no ready-made conflagration within reaching distance, you can always whip up some heat yourself by messing with your inventory. Playing with fire is going to be a crucial and constant part of Alone in the Dark's gameplay.,

Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.