Age of Conan - single-player

The same goes for my other quibbles - climbing areas that are accessible during night missions but not during day missions, a general lack of loot variation, what I think is an assumption that all players will read the manual before they choose character classes (how else would they learn that necromancers don’t have combo attacks?) - but Godager assures me that, this, too, is “just a lack of polish. MMOs are so huge that you polish all the way up to launch. I can assure you that even as we speak, we are polishing many areas.”

On to day 2 - multiplayer

May 12, 2008