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War World: Tactical Combat


These Mechs are broken down

War World has been knocking around since July last year, where it was announced by Ubisoft at last year’s E3. In the time since, Peter Moore left Microsoft, the economy has hit the toilet, and War World still hasn’t become a good game. If you’ve tried the least generous trial ever – a whopping fifty seconds of gameplay – you’ll not know just how pointless War World’s existence is.

As the jerkiest, screen-tearingest shooter ever, it doesn’t come off well in those brief fifty seconds, but it’s only on an extended play you discover the game’s flimsy weapons, cumbersome camera, boxy worlds, cretinous AI, and boring combat. There’s a fairly comprehensive selection of weapons, stages, and upgrades, but why even bother listing them when the core combat is so thoroughly dull and the game engine disintegrating at the seams? War World is inadequate in every regard.

Oct 22, 2008

You'll love
  • Lots of weapons
  • Lots of levels
  • Lots of upgrades
You'll hate
  • Jerky and screen-tearing
  • Boring combat
  • Crappy design all around

 
1 Comment
Order Comments: Newest First | Oldest First
venomman  - 1 year 29 days ago 
first
wow a 3 rating
The Knowledge
War World: Tactical Combat
War World: Tactical Combat

Genre: Shooter
Release date: Oct 1, 2008
Published by: Ubisoft
Developed by: Third Wave Games
Multiplayer Modes:
Offline
1 player SOLO
Online
8 player VS
4 player CO-OP
3 WOUNDED
Read the review
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