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Viva Pinata: Trouble in Paradise

Also known as: Viva Pinata 2



Sep 6, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Trouble in Paradise? No Problem... just Cheat! The folks at Blaze/Xploder are serious about cheating. They've been pioneering new ways of cheating at videogames for quite some time now, and they've been getting these cheats to the public as fast as can be imagined.

They continue this trend today with Viva Piñata - Trouble In Paradise cheats - available on the very day the title launched. Get the full scoop in their press release, on GameVortex.com.
» Read More N4G
Sep 4, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Viva Piñata release videos Here are the last ahead-of-release Viva Piñata: Trouble in Paradise videos before Rare's gardening sequel hits the shops tomorrow.
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Aug 29, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Belgians, Dutch jipped by Banjo, VP2 translations From GAMER.tm: "Gamers in Belgium and Holland will be paying more than other European countries for Banjo Kazooie Nuts & Bolts and Viva Pinata: Trouble in Paradise, due to the cost of translating both games.

"While both titles are widely expected to go on sale for around EUR 39 in most major markets, it seems that gamers in Holland and Belgium will be paying EUR 59 for Pinata 2 and Banjo Nuts & Bolts respectively.

"When asked by Dutch site Perfect-Rare why this was the case, a Microsoft Benelux spokesperson blamed the cost of translating both games and the relative size of both markets for the decision."
» Read More N4G
Aug 27, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - We were *this* close to a cross console game Recent claims indicate that Rare, the development team behind the Banjo and Viva pinata games, allmost bought us a horrible cross console hybrid... well nearly...
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Aug 15, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Viva Pinata: Trouble in Paradise (X360) Goes Gold WorthPlaying writes: "Trouble in Paradise invites gamers to return to magical Piñata Island. Unfortunately, not all is well on the island, as Professor Pester along with his gang of Ruffians have wiped out Piñata Central's computer records, which poses a threat to parties everywhere. Rare revealed that Viva Pinata: Trouble in Paradise has been released to manufacture."
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Aug 11, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Viva Piñata: Trouble in Paradise gets 4-player co-op OXM: " An early achievements leak for Viva Piñata: Trouble in Paradise has revealed it will ship with 4-player online co-op.

It's the 'Full House' achievement that gives the game away.

To unlock the achievement, you have to "Play 4 Player Online Co-op for 1 hour". There's not really much room for guesswork left after an achievement description like that."
» Read More N4G
Aug 8, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - First Piñata Vision card goes online! As we all know, the upcoming Viva Piñata Trouble in Paradise will feature numerous improvements: new climates, several new species, multiplayer options… But probably the the most relevant innovation will be the use of the Xbox Live Vision Camera to create new gaming experiences.
» Read More N4G
Aug 5, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Rare dev: 'I don't think 360 has reached its limit' Speaking to VideoGamer.com at the Develop conference in Brighton last week, Nick Burton, a senior software engineer at Rare, has assured Xbox 360 gamers that there's plenty more to come from the console.

"You never can push them as far as they can go. The reality of the peak performance of the console is yes, you could look to a generation beyond where we are now and think, yeah, I could use that power. But the reality is in 360 and the PS3 and the latest generation PC graphics, the amount of power in the GPUs is such that you're more bound by your creativity and the aesthetic you're going for than you're really bound by polygon pushing power," said Burton. "You're probably actually more bound maybe by art authoring and the amount of data throughput that, just the amount of memory you'd need, but I don't think 360 has reached its limit."
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Jul 3, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Viva Piñata: Trouble in Paradise out on Sep 5 Microsoft has today announced the September 5 European release of Viva Piñata: Trouble in Paradise, the sequel to the acclaimed garden management sim from Rare.

The game will feature over 30 new piñata species, expanded co-op play and multiple gameplay modes designed to get the whole family involved.
» Read More N4G
Jun 11, 2008
360 News | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - New Viva Pinata 2 trailer Gameplay footage? Nah, you're not interested in that. Check out this wicked CGI Viva Pinata: Trouble in Paradise video Microsoft's just released. It erm, shows off some new Pinatas at least.The follow-up adds the obligatory extra critters, new environments as well as something called Pinata Vision, which lets you pick up Viva Pinata trading cards in shops, and the slap them in front of your Vision Camera to put them in your game. ... » Read More
May 23, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - MS chest thumps over Microsoft has begun chest thumping over it's 2008 line-up of games, saying its invention of Xbox has led to a "Christmas Eve like never before" every week of the year.

In an update on its official website the company cites Gears of War 2 (Nov 2008), Ninja Gaiden 2 (June 6), Too Human (August 29), Viva Piñata: Trouble in Paradise (Sep 2008), Banjo Kazooie: Nuts & Bolts (Holiday 2008), Fable 2 (2008) and Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode One (out now).

It says: "It's going to be very tough sleeping at night with this amazing haul coming so soon."
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May 21, 2008
360 News | Viva Pinata: Trouble in Paradise
Rare has admitted that it almost made DS title Viva Pinata: Pocket Paradise compatible with its older sibling Viva Pinata: Trouble in Paradise on Microsoft's Xbox 360. As we discussed in our preview last week, the forthcoming 360 game supports the Xbox Live Vision camera by allowing players to scan barcodes that will unlock additional pinatas in the game. This feature will also work with digital screens such as those ... » Read More
May 20, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Nintendo DS - Xbox 360 Connectivity Considered For 'Viva Pinata: Trouble In Paradise' MTV Multiplayer writes:

What would you say about the unholy marriage of the Nintendo DS and Xbox 360?

The developers at Microsoft's Rare games studio tested it and one of them told me that they've gotten it to work.

But you won't be playing it.

Here's why¿
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May 14, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Viva Pinata: Trouble in Paradise and Pinata Vision Impressions Kotaku writes: "It sounds like Viva Pinata: Trouble in Paradise was designed to deal with one big issue the original title had.

"It looked like a kids game, but was quite difficult to play," said a Rare developer walking us through the game. "We kept the basic principal, you're in a garden and trying to attract animals to it."

But the team's done a lot to simplify the game and make it more accessible to a wider audience. Chief among the changes is a co-op mode that lets you play in the garden with friend. They've also added a fun mode which gives gamers the ability to buy just about anything in the game, removes the bad guys and turns the garden into an instant gratification sandbox."
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May 14, 2008
360 News | Viva Pinata: Trouble in Paradise
Having trouble keeping track of the info-burst coming from Microsoft's spring media summit? You can find it all here in a condensed, confusion-free lump. ... » Read More
May 13, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Xbox unveils full 2008 software line-up MCV writes: "Gears of War 2, Too Human, Fable 2 and Banjo-Kazooie: Nuts & Bolts all arriving before Christmas.

Unfortunate internet leaks may have reduced the wow factor, but Microsoft Game Studios has finally revealed its list of big-hitting 360 software releases from now until the end of the year.

The platform holder is set to confirm the list at its product showcase in San Francisco later today."
» Read More N4G
May 13, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Cluck Norriss one of over 100 creatures in Viva Pinata 2 Whilst talking about Viva Pinata: Trouble in Paradise's new card system, Danish site Gamereaktor has confirmed that there will be over 100 different Piñatas in the sequel, including a chicken called Cluck Norriss and a Yeti.

Read the translation through link!
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May 13, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Viva Pinata 2 contains option to skip all tutorials Danish site Gamereactor is reporting that Rare has implemented a new game mode in Viva Pinata: Trouble in Paradise, whereby you can jump straight into the action with no long, drawn out tutorial.

It says that Rare has listened to criticisms from the first game and acted accordingly.

"To start with, the game starts in a green and controlled garden so you don't have to drag yourself through all the weeding and fertilising," says the article, translated by videogaming247. "Also, all the help missions are optional, so you can choose if you want them or not."
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May 13, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Viva Pinata 2 offline co-op confirmed According to a preview of Viva Pinata: Trouble in Paradise by Danish site Gamereactor - translated by VG247 - Rare has confirmed that cooperative play will feature the game.

"One of the game's most important new enterprises is opportunity to tend your garden with a friend by your side," said the piece.

"At the moment Rare can confirm that it's only possible on one Xbox 360 console, but it is clear that they are working hard to implement the feature over Xbox Live."
» Read More N4G
May 13, 2008
360 News from N4G | Viva Pinata: Trouble in Paradise
360 - Viva Pinata: Trouble in Paradise - Viva Pinata 2 to use the Live Vision Camera I member of NeoGAF has posted details about his preview of Viva Pinata, he writes - VP2 uses the Vision Camera in combination with physical cards sorta like Eye of Judgement. It basically scans a small code on the card, when it's being held up in front of the camera, and this can both insert custom designed pinatas, unlock buildings or abilities, change the weather and many other things. We were told how Rare had designed a moose that got a big, red nose only around christmas time... and this could be passed around with these cards.
» Read More N4G
The Knowledge
Viva Pinata: Trouble in Paradise
Viva Pinata: Trouble in Paradise

Genre: Family
Release date: Sep 2, 2008
Published by: Microsoft
Developed by: Rare
Franchise: Viva Pinata
Multiplayer Modes:
Offline
2 player CO-OP
Online
4 player CO-OP
8 GREAT
Read the review
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