A website for id's upcoming shooter, RAGE, has opened up, giving gamers a chance to explore a small environment. In all honesty, there's not much there yet, just a few objects to zoom in on and look at.
Bethesda buy-out brings new team...
VG247: EA has confirmed to VG247 that it will still publish id Software's Rage, despite the developer announcing a sale to Zenimax today.
Chris Remo from Gamasutra writes:
IGN writes: "Id CEO Todd Hollenshead is at the conference, and while id itself doesn't have much of a presence, he sat down with IGN for some thoughts of what they're up to over in Texas, as well as a quick update on Rage. And if you thought the company was just working on Rage and Doom 4, you might be surprised. "
Ve3tro writes: "At the recent DICE event held last month Geoff Keighley asked CEO Todd Hollenshead if id's latest development Rage would release this year. "We will be probably looking at this for next year at least right, not this year?" it was obvious that Todd replied with "No, won't be out this year." while he shook his head.
"When it's done," you're done. Go running back to Duke Nukem Forever. You knew what this was.
Yesterday, a report quoting Rage lead designer Tim Willits saying that content had been cut from the id Software title due to the limiting size of Xbox 360 discs was quickly shot down by Willits himself.
The limitations of the DVD medium and Xbox 360 hardware have not forced id to cut content from all versions of Rage (PC, PS3, 360), the studio has told Shacknews.
At Austin GDC 2008, id Software's creative director Tim Willits poked fun at the notion of id giving a talk on game narrative. He then proceeded to give a talk on game narrative, detailing the ways id's new game Rage, in development for Xbox 360, PlayStation 3, and PC platforms, is fusing its story with its technology, the different ways of how telling a story in a game is unique, and how story factors into managing a franchise.