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Lord of the Rings: Conquest

Also known as: LotR 2008

One ring to screw it all up

Dear Pandemic,

We liked Mercenaries 2, but after some of our competitors unfairly kicked its face off you’d be forgiven for thinking we reviewers relish the opportunity to stomp a game’s head in. Nothing could be further from the truth. For one thing, bad games make for hard work. First, you have to play long enough to form an educated and authoritative critique. Then, you have to write several hundred words on something truly awful in a manner which your readers will find engaging, even though the game has stolen every ounce of your fading holiday buzz, and all you really want to say is “DIE DIE DIE DIE DIE DIE DIE DIE”.

The very worst game reviews are laundry lists of good and bad points – this is good but this is bad, but that’s okay because this is good – bemoaning the faults and apologising for them by way of the stronger points. It’s the easiest review any writer can bang out, but even for that you need one redeeming quality. Just one, Pandemic. Just one would have been enough. Now, Star Wars: Battlefront was a pretty strong game. Even now, it sits just behind Halo 2 as the second most played online videogame on the original Xbox. It’s obvious why you’d think the same trick would work for the Lord of the Rings franchise; it’s all about the epic battles, after all. Fans of the book would probably dispute that, but – hey! – what do the nerds know, right?

It might have worked, too. EA did a fine job banging out three LOTR games cribbing from the Dynasty Warriors template, didn’t they? And those games were produced by the guys who did Greg Hastings Tournament Paintball, and the unfortunately named and now defunct Stormfront Studios, so how hard could it be, right? Well, you sure showed them. Battlefront managed a thoroughly decent bit of shooty-shooty-bang-bang between Empire and Rebel forces, but Conquest takes its cue from Dynasty Warriors and makes the combat so intangible and repetitive, and the combo system so incompetent there’s not a single decent punch-up to be had.

Where Battlefront looked good, Conquest is Keith Richards; where Battlefront had interesting and almost-balanced character classes, Conquest has a band of wooden-legged freaks who moonwalk like the Former King of Pop; where Battlefront had fun vehicles to pilot and fight, Conquest has the gimpiest horses since Two Worlds, and Cave Trolls and Ents which, frankly, look like claymation diarrhea.

Worst of all, where Battlefront showed respect to its inspiration and paid homage to the license, Conquest is more like an offensive parody. Remember that bit in Tolkien’s masterpiece where the loyal-unto-death lapdog Wormtongue gave his life fighting hordes of Middle Earth’s finest heroes in defense of his beloved boss Saruman, before Gandalf sprinted to the top of his tower to circle-strafe and lightning-zap the bugger to death? And how about the part where every battle was narrated with hilariously bombastic bellowed insights like “YOUR POISON ARROWS ARE POWERFUL. USE THEM!”? That’s right, Pandemic. That didn’t happen, did it? No.

And we know what you’re going to say – it’s designed to be played online. But even if you’d built a multiplayer game as magnificent and as robust as Saruman’s tower at Isengard, it would collapse like a house of cards because you’ve built it on foundations of poor mechanics, horrible presentation, dull combat, worthless maps, and total contempt for the mythology. There isn’t an online gamer, Battlefront player, Dynasty Warriors nerd, movie buff, or Lord of the Rings fanatic on Earth who could be satisfied with Conquest. It should ship with the pre-owned sticker already on the box.

We still remember Full Spectrum Warrior, you know. You’re better than this. Much, much, much better.

Jan 14, 2009

You'll love
  • Hilariously awful dialogue
  • Wormtongue is a badass!
  • Poison arrows are powerful!
You'll hate
  • Shows contempt for the license
  • Woeful combat design throughout
  • Looks terrible to boot

 
46 Comments
Order Comments: Newest First | Oldest First
GoldenMe  - 10 months 8 days ago 
I. KNEW. IT.

Me: 1
Fanboys: 0

Also, FIRST.
Rattlehead  - 10 months 8 days ago 
How hard can it hbe to make a good LOTR game?
Yellowhat17  - 10 months 8 days ago 
Ha, ha. Hi GoldenMe.

@rattlehead
The first three third person games weren't too bad.
________
Anyways, I realised this game would suck after I played the demo. I'm not even going to bother with it.
John-117  - 10 months 8 days ago 
Holy sweet jesus, Wii Music scored higher than this? How bad could this be?

Never really planned on getting this as I'm still neck deep in games from 2008.
Defguru7777  - 10 months 8 days ago 
OH MY GOD!!! I knew it'd be bad but damn! You have to try to make crap this bad.
Levy  - 10 months 8 days ago 
Okay, Okay, Okay I know this looks bad, and I'm not a fanboy (yes you are) but IGN and you will all probably hate me for saying this, gave it a 7. So, i don't think that everyone should dump on it quite that hard. It's too bad really. I was looking forward to buying it instead of shelling out fifty bucks just incase the reviews were wrong.
eye of sith  - 10 months 8 days ago 
This review really doesn't say much about why the game is a 2
Mags172  - 10 months 8 days ago 
Wow. My friend is a LOTR nerd and has been waiting for this game for months and was actually really excited about it. I played the demo at his house, where he obviously thought it was terrific in every way, i thought was terrible. He got it today, and still says it is one of the best games of all time. I think he's just think it's so cool to be playing a LOTR game on the ps3 that he's blinded by the one true fact. IT SUCKS.
Shifty1001  - 10 months 8 days ago 
The only redeeming quality of the demo was the fact that it actually had an online component. The only redeeming quality of the actual game... is... well... you can play as a balrog, sometimes. That's pretty fun, right?

Honestly, this game is an unbalanced, unfinished mess. Characters run backwards almost as fast as forwards. Chose an archer? Run backwards, rapidly slapping the right trigger. You win. What's this? A warrior / scout is trying to attack you? Well, chances are he'll miss, but just in case, just keep running away. You see, when characters swing their weapons they actually stop moving. Because they don't want to actually HIT you. That would be mean.
God this game sucks.
Blade1006  - 10 months 7 days ago 
This game is FREAKING AMAZING how in the world can u just give it a BLOODY 2 WITHOUT ANY FREAKING GOOD REASON!
cronoman66  - 10 months 7 days ago 
how ironic that adverts for this are plastered all over your homepage :P

I've played the demo and it really didn't seem that bad, then again I'd just woken up and my view on the world is slightly skewed :S
Fionn1  - 10 months 7 days ago 
I saw a demo run a while ago and knew that it would be awful, I can get past iffy graphics, I can deal with just a couple of buttons to whack things and still redeem some satisfaction......but GR are right, some voice telling me my sword is working against orcs in a big OT hollywood style is plainly a ruiner! I liked the last ones, i thought this would be a decent re-hash...whats wrong with Devs why do they make such rubbish sometimes, cant they release bits of information as they make a game then check on sites like this for reactions on there ideas for a game and change or keep the ideas as they are developing, im gutted this isnt good.
Fionn1  - 10 months 7 days ago 
I saw a demo run a while ago and knew that it would be awful, I can get past iffy graphics, I can deal with just a couple of buttons to whack things and still redeem some satisfaction......but GR are right, some voice telling me my sword is working against orcs in a big OT hollywood style is plainly a ruiner! I liked the last ones, i thought this would be a decent re-hash...whats wrong with Devs why do they make such rubbish sometimes, cant they release bits of information as they make a game then check on sites like this for reactions on there ideas for a game and change or keep the ideas as they are developing, im gutted this isnt good.
ODST44  - 10 months 7 days ago 
~tear~
i was looking forward to this game, i mean, it's a battlefield lord of the rings! shit... Pandemic was my favorite studio, with battlefront, mercenaries, full spectrum warrior.. they were the shit! Mercs 2 had it's problems, but was still fun... but this is too bad... I blame EA, Lucas Arts should take pandemic back.. if lucas had any balls.
vic88  - 10 months 7 days ago 
look at metacritic score
Geminia  - 10 months 7 days ago 
Wasn't this on their list of "100 Games" that they were most looking forward to this year?

And I have to agree the review was lacking in detail regarding the good and bad points of the game. It went on about the history for a bit and touched on some of the issues but those were mostly addressed by the commenters on the article.
hardcore_gamer1990  - 10 months 7 days ago 
*bursts into fits of uncontrolled laughter*

ONE OF MY 360FANBOY MATES HAS PRE-ORDERED THIS!!!!!


HAAAAAAAAAAAAAAAAAAAAAA


Shame though. I played the demo and thought "RIP, LOTR"
Wubbles  - 10 months 7 days ago 
I played the demo. It didn't seem terrible. It was quite unbalanced at times but it seem outright horrible.
sprog  - 10 months 7 days ago 
My friends, as I write this i am indeed drubk. But that has no influence on my sheer feeling that right now, i wisk I didn't read this review. Not because it was bad or inaccurate, but because I was acutally hopeful that we could enjoy a LOTR: Battlefront on our consoles. That dream has been shattered by their apparantely half arsed appetms. But then again I don't trust one-page reviews anyway so what the hell are we supposed to believe?"??""?!
GoldenMe  - 10 months 7 days ago 
Hi Yellowhat.

And can anyone tell me why they put a balrog in the friggin spire?

Now we just have to wait for Battlefront 3
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The Knowledge
Lord of the Rings: Conquest
Lord of the Rings: Conquest

Genre: Action
Release date: Jan 13, 2009
Published by: Electronic Arts
Developed by: Pandemic Studios
Franchise: Lord of the Rings
Multiplayer Modes:
Online
4 player CO-OP
2 BROKEN
Read the review
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One ring to screw it all up
Xbox 360 Review  -  Jan 14, 2009