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			<title>Kameo: Elements of Power</title>
    		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/g-2005120714192243246459</link>
    		<description></description>
    		<language>en</language>
   		
   		
   		
  			
						 
 					
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    							 			<title>Rare dev wanted to start Kameo 2 immediately</title>
    							 		
    								 
    								 
				    				 	
				    				 		<link>http://www.n4g.com/xbox360/News-181450.aspx</link>
				    				 	
				    				 	
				    				 	
    								 	
    							 		<description>Speaking to VideoGamer.com at last week&#039;s Develop conference in Brighton, Rare senior software engineer Nick Burton has revealed that he was keen to begin work on a Kameo sequel immediately after the first game was complete. This is just me personally, I was very big for the second we got Kameo out, for hitting the deck running and going right we&#039;re doing Kameo 2, we&#039;re going to take 12 to 18 months to do it, bang, it&#039;s done, explained Burton. But for one reason or another we didn&#039;t do that in the time frame where you could hit that sweet spot. So she&#039;s got to take a hiatus.</description>
    							 		<category>news</category>
    							 		
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    										    Aug 8, 2008
    										  
    										
    								    
    								  

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    							 			<title>No Rare IP is dead suggests developer</title>
    							 		
    								 
    								 
				    				 	
				    				 		<link>http://www.n4g.com/xbox360/News-181478.aspx</link>
				    				 	
				    				 	
				    				 	
    								 	
    							 		<description>Speaking to VideoGamer.com at Develop last week, Rare senior software engineer Nick Burton, an employee at Rare for over 10 years, has revealed that when talking about the studios&#039; owned intellectual property there&#039;s a good chance of seeing any of it again. You might see Killer Instinct, you might see Battletoads. Or as I said the other month Killer Instinct meets Battletoads in the GoldenEye universe! joked Burton. The titles the Microsoft owned studio is currently working on is something that&#039;s constantly debated on internet forums, and speculation isn&#039;t helped by Rare&#039;s constant teasing. Do you remember the Rare 2007 Christmas card that hinted at a new Killer Instinct? Burton was all too happy to reveal the story behind the card. You&#039;ll probably have to rephrase this, we&#039;re just fu!$ing with you! he joked. Have you not noticed a theme in our Christmas cards? We do it every year! It&#039;s just sometimes people don&#039;t notice it because it&#039;s that subtle. Ryan (Stevenson, senior concept artist), when he was doing it said, oh I&#039;m putting Killer Instinct in that, I am. The conversation was, put Battletoads in as well! Or Snake Rattle and Roll, come on do it! We have a reputation for teasing. Sometimes we do it for good reasons and other times it upsets people. We&#039;re English, we&#039;re allowed to! Burton wouldn&#039;t be drawn on confirming the existence of a new Killer Instinct title, but say that you could pick anything in our back catalogue and then turn it into something new.</description>
    							 		<category>news</category>
    							 		
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    										    Aug 8, 2008
    										  
    										
    								    
    								  

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    							 			<title>Rare: Our 360 titles could have GoldenEye effect</title>
    							 		
    								 
    								 
				    				 	
				    				 		<link>http://www.n4g.com/xbox360/News-180865.aspx</link>
				    				 	
				    				 	
				    				 	
    								 	
    							 		<description>Speaking to VideoGamer.com Rare senior software engineer Nick Burton has revealed that he believes the studio&#039;s 360 titles could well be remembered by today&#039;s gamers in the same way a generation looks back on N64 classic GoldenEye. When asked if Rare is releasing games now that will have a similar effect on these people as older games did with an older generation of gamers, Burton was confident that they would. I think that already happened, stated Burton. It&#039;s funny when you get fan mail. We do. We get quite a bit. Some for old stuff, quite a lot for new stuff. Whether we have as many of them or more, you&#039;ll have to ask me in 10 years time. But then again the market&#039;s much bigger, it&#039;s much more diverse, there&#039;s many more games. When asked directly if the games Rare is putting out on the Xbox 360 could be this generation&#039;s GoldenEye experience, Burton replied: Could be, yeah. It would be a different experience from GoldenEye without a doubt.</description>
    							 		<category>news</category>
    							 		
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    										    Aug 7, 2008
    										  
    										
    								    
    								  

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    							 			<title>Rare: Perfect Dark and Kameo 'sold phenomenally well'</title>
    							 		
    								 
    								 
				    				 	
				    				 		<link>http://www.n4g.com/xbox360/News-180397.aspx</link>
				    				 	
				    				 	
				    				 	
    								 	
    							 		<description>Speaking to VideoGamer.com at last week&#039;s Develop conference in Brighton, Rare senior software engineer Nick Burton hit out at reports suggesting Xbox 360 launch titles Kameo and Perfect Dark Zero bombed at retail. One of the things that I always find funny is when people always quote Kameo and Perfect Dark Zero as being flops at the launch of the 360, said Burton. In the industry if you break even you&#039;re lucky, you&#039;re in the minority. If you make a decent amount of money you&#039;re really in the minority. You&#039;re in the top percentile. Those two games made a lot of money. For the install base they sold phenomenally well. Kameo is still selling now.</description>
    							 		<category>news</category>
    							 		
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    										    Aug 6, 2008
    										  
    										
    								    
    								  

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    							 			<title>Rare dev: 'I don't think 360 has reached its limit'</title>
    							 		
    								 
    								 
				    				 	
				    				 		<link>http://www.n4g.com/xbox360/News-179829.aspx</link>
				    				 	
				    				 	
				    				 	
    								 	
    							 		<description>Speaking to VideoGamer.com at the Develop conference in Brighton last week, Nick Burton, a senior software engineer at Rare, has assured Xbox 360 gamers that there&#039;s plenty more to come from the console. You never can push them as far as they can go. The reality of the peak performance of the console is yes, you could look to a generation beyond where we are now and think, yeah, I could use that power. But the reality is in 360 and the PS3 and the latest generation PC graphics, the amount of power in the GPUs is such that you&#039;re more bound by your creativity and the aesthetic you&#039;re going for than you&#039;re really bound by polygon pushing power, said Burton. You&#039;re probably actually more bound maybe by art authoring and the amount of data throughput that, just the amount of memory you&#039;d need, but I don&#039;t think 360 has reached its limit.</description>
    							 		<category>news</category>
    							 		
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    										    Aug 5, 2008
    										  
    										
    								    
    								  

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    							 			<title>Rare: Half the studio working on secret projects</title>
    							 		
    								 
    								 
				    				 	
				    				 		<link>http://www.n4g.com/xbox360/News-179824.aspx</link>
				    				 	
				    				 	
				    				 	
    								 	
    							 		<description>Speaking to VideoGamer.com at the Develop conference in Brighton last week, Nick Burton, a senior software engineer at Rare, revealed that currently announced Rare titles only account for half the development studio. Asked directly if Rare would be making a second Kameo title Burton replied: This is where I have to be enigmatically vague. Never say never. I&#039;ll say that I&#039;m not working on one at the moment. I&#039;m not working on one at the moment. Doesn&#039;t mean nobody else is, but that doesn&#039;t mean they are either. Sorry. For the obvious PR reasons we can&#039;t talk about what we&#039;re doing now. He went on to suggest that there&#039;s plenty going on behind closed doors at Rare that should have gamers getting very excited. All I can say is, you know about VP2 (Viva Pi&amp;ntilde;ata Trouble in Paradise), Viva Pi&amp;ntilde;ata on DS, Banjo obviously. There&#039;s a couple of things on the roster that are going to be pretty cool as well. Obviously you do the math. Look at the size and how big the Banjo team currently needs to be, how big our shared technology group and asset group are. Look at the number of games and how they&#039;re staggered and how many teams we have. There&#039;s about half the studio missing from the release schedule at the moment (laughs), said Burton.</description>
    							 		<category>news</category>
    							 		
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    										    Aug 5, 2008
    										  
    										
    								    
    								  

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    							 			<title>Rumor: New Xbox Originals &amp; Possibly Downloading Full 360 Games</title>
    							 		
    								 
    								 
				    				 	
				    				 		<link>http://www.n4g.com/xbox360/News-107506.aspx</link>
				    				 	
				    				 	
				    				 	
    								 	
    							 		<description>XboxFamily has posted what is reported to be a screenshot of Microsoft&#039;s FTP which shows recently added assets for Conker Live and Reloaded, Fable, Jade Empire, and two older Xbox 360 games. The article speculates that since the 360 titles are already Platinum Hits, it&#039;s uncommon for old assets to be added to the FTP and believes these titles could be made available for download.</description>
    							 		<category>news</category>
    							 		
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    										    Feb 4, 2008
    										  
    										
    								    
    								  

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    							 			<title>10,000 Gamerpoints in 30 days</title>
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/f/10000-gamerpoints-in-30-days/a-20070213154548568075/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
    							 		<description>Overtake your friends&#039; Gamerscores in a matter of weeks</description>
    							 		<category>feature</category>
    							 		
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    										    Mar 1, 2007
    										  
    										
    								    
    								  

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    							 			<title>New Kameo Marketplace Pack</title>
    							 		
    								 
    								 
				    				 	
				    				 		<link>http://www.n4g.com/xbox360/News-10289.aspx</link>
				    				 	
				    				 	
				    				 	
    								 	
    							 		<description>Microsoft today announced that they will be releasing a new character pack for Kameo: Elements of Power. New characters include 11 created by you the gamers...</description>
    							 		<category>news</category>
    							 		
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    										    Sep 25, 2006
    										  
    										
    								    
    								  

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    							 			<title>Platinum hits 360</title>
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/news/platinum-hits-360/a-20060920141050736067/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
    							 		<description>[360] Value-priced classics collection on its way</description>
    							 		<category>news</category>
    							 		
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    										    Sep 20, 2006
    										  
    										
    								    
    								  

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    							 			<title>Fashion forward Kameo</title>
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/news/fashion-forward-kameo/a-20060406171656868043/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
    							 		<description>The 360&#039;s favorite fairy plays dress-up</description>
    							 		<category>news</category>
    							 		
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    										    Apr 7, 2006
    										  
    										
    								    
    								  

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    							 			<title>Kameo: Elements of Power</title>
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/review/kameo-elements-of-power/a-20060317153336838066/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
    							 		<description>You get to play as a pile of rocks? Isn&#039;t that darling</description>
    							 		<category>review</category>
    							 		
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    										    Mar 24, 2006
    										  
    										
    								    
    								  

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   								  			<title>Kameo: Elements of Power</title>
    							 		
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/screenshots/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
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    							 		<category>screenshot</category>
    							 		
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    										    Mar 17, 2006
    										  
    										
    								    
    								  

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   								  			<title>Kameo: Elements of Power</title>
    							 		
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/screenshots/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
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    							 		<category>screenshot</category>
    							 		
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    										    Mar 17, 2006
    										  
    										
    								    
    								  

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   								  			<title>Kameo: Elements of Power</title>
    							 		
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/screenshots/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
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    										    Mar 17, 2006
    										  
    										
    								    
    								  

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    							 			<title>Kameo: Elements of Power - trailer</title>
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/videos/g-2005120714192243246459/v-200701400000000000000054</link>
				    				 	
				    				 	
    								 	
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    							 		<category>video</category>
    							 		
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    										    Feb 23, 2006
    										  
    										
    								    
    								  

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    							 			<title>Perfect Dark and Kameo get Rare care</title>
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/news/perfect-dark-and-kameo-get-rare-care/a-20060215111513281009/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
    							 		<description>New content on the way for 360 launch titles</description>
    							 		<category>news</category>
    							 		
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    										    Feb 15, 2006
    										  
    										
    								    
    								  

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    							 			<title>Kameo: Elements of Power</title>
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/review/kameo-elements-of-power/a-20060112121834953058/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
    							 		<description>Explore the dazzling world of Xbox 360&#039;s elfish heroine</description>
    							 		<category>review</category>
    							 		
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    										    Feb 15, 2006
    										  
    										
    								    
    								  

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    							 			<title>Kameo story available on podcast</title>
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/news/kameo-story-available-on-podcast/a-2006022311015890011/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
    							 		<description>Download the eight part back-story</description>
    							 		<category>news</category>
    							 		
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    										    Nov 11, 2005
    										  
    										
    								    
    								  

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    							 			<title>Kameo heads to Hollywood</title>
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/news/kameo-heads-to-hollywood/a-200602231101546002/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
    							 		<description>Rare&#039;s fantasy adventure gets starring role in animated movie</description>
    							 		<category>news</category>
    							 		
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    										    Nov 9, 2005
    										  
    										
    								    
    								  

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    							 			<title>Kameo delayed yet again</title>
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/news/kameo-delayed-yet-again/a-20060223105938640020/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
    							 		<description>Rare&#039;s epic Xbox adventure is further postponed &#034;in order to incorporate several new features&#034;</description>
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    										    Nov 4, 2004
    										  
    										
    								    
    								  

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    							 			<title>Kameo: Elements of Power</title>
    							 		
    								 
    								 
				    				 	
				    				 	
				    				 		<link>http://www.gamesradar.com/xbox360/kameo-elements-of-power/news/kameo-elements-of-power/a-20060223105925218001/g-2005120714192243246459</link>
				    				 	
				    				 	
    								 	
    							 		<description>E3 2004: Morphing monsters ahoy! Rare&#039;s big and bold capture-fest revisited...</description>
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    										    May 11, 2004
    										  
    										
    								    
    								  

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