Gameplay on the 360 is almost perfect, but for the mushy d-pad on the wireless controller. Precise jumping (of which there isn't all that much, thankfully) or very quick direction changes aren’t always easy. You definitely have to want to look past some of the issues this creates. But when the core game is this great, that’s pretty easy to do.
Live Arcade's been doing great as far as original content and arcade classics are concerned, but Symphony of the Night is the first bonafide console hit to make its way to the service. Hopefully this is a sign of things to come.









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