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World of Warcraft: Mists of Pandaria review

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67 comments

  • zombi3grim - September 26, 2012 8:49 p.m.

    I have never played WoW. It looks really cool and really fun. But Im not paying 15 bucks a month to play a game online....
  • ObliqueZombie - September 27, 2012 10:50 a.m.

    In hindsight, that $15 a month is nothing compared to what most "Free-to-play" MMOs make you pay to progress (or simply have fun). Guild Wars 2 is an exception, however.
  • zombi3grim - September 27, 2012 4:07 p.m.

    Exactly, if Guild Wars 2 can be a good MMORPG, then theres no reason for a monthly fee. Guild Wars 2 proved it can be done.
  • KnowYourPokemon - October 1, 2012 8:40 a.m.

    Guild wars 2 really didn't prove anything, plenty of MMOs DC Universe, Aion, LotrO, etc have had F2P models for a while now and some of those games were on the brink of defeat until they became F2P. Guild Wars 2 is just doing it from the get go.
  • zombi3grim - October 1, 2012 12:28 p.m.

    And its getting rave reviews and selling out alot more then those other MMO's you listed. Guild Wars 2 actually did prove something. You can have a successfull MMO without charging a monthly fee.
  • KnowYourPokemon - October 1, 2012 12:42 p.m.

    Because it's doing so from the get go. Seriously, thats all it did right. The MMOs I listed are still doing pretty damn well.
  • zombi3grim - October 1, 2012 6:26 p.m.

    Are they doing as good as Guild Wars 2? Thats what I thought. Stop trying to show me up, you little turd.
  • KnowYourPokemon - October 2, 2012 6 a.m.

    Haha. Is that what you do whenever anybody has an argument against you? They're automatically a little turd? Funny. Seriously Guild Wars 2 is a great game but this pedestal people put it on is freaking ridiculous. As for who does the F2P, or in guild wars 2's case Buy to play, model better? That's subjective for a lot of current MMOs, if this were a few years back I'd say yes Guild Wars 2 beats them all since back then most of them were Pay to Win MMOs. But these days? Guild Wars 2 does the transaction model on about the same level as a lot of other MMOs right now. Though it also depends on what you want from the game. For example, once SW:ToR goes F2P it's great for people looking for the story to it, though if you want to do the raids and be able to PvP without a weekly limit then you can still subscribe. And considering how great the stories are for that game it's a pretty damn good deal. Just face the fact that what Guild Wars 2 did right was start off without a subscription which is a mistake a lot of the more recent MMOs have been making, at least in the current MMO market. So, good for them.
  • KnowYourPokemon - October 2, 2012 6:10 a.m.

    Welp I will admit to this, I misread that as "Are they doing as good as Guild Wars 2?" as "Are they doing it as good as Guild Wars 2?" Oh well, but anyways, on that subject I can go into how the fact that Guild Wars 2 started without a subscription attracted a lot more people to it. But that's nothing I haven't already admitted to, Guild Wars 2 did the right thing by starting without a subscription in the current MMO market.
  • bengalaxy - September 27, 2012 5:55 p.m.

    2004 called. It wants its argument against paying monthly for an MMO back.
  • Bonefox - September 29, 2012 2:34 p.m.

    Haha, yes! That was funny
  • ImanSain - September 27, 2012 1:55 a.m.

    Don't start. It consumed my life for over a year & a half. My work suffered, my relationship suffered, friendships suffered, & all because of some "online game" " believe me I didn't plan on getting addicted to World of Warcraft but I guarantee you neither did the other people who spend days online going through dungeons just for some silly weapons & Armor for either pvp or pve play. It became all I wanted to do, but I quickly found out how selfish people were in World of Warcraft, the truth is that people level to all the way up & then don't help people in their own guilds most of the time. Many guilds require "donations" to stay in them, & at least one high level character. I left WoW during the Wrath of the Litch King expansion, I realized that everything in World of Warcraft is monotonous. Nothing actually changes, it's just leveling, questing, grinding, dungeon runs that guild members do to give their own members better, or people paying 10g for low level dungeon runs & upto 100g for high level dungeon runs. No one wants to do things the normal way, they spend hours at the auction house selling things rather than enjoying the game or making fun of people who do not know that much about the game & make mistakes. crossroads chat is the absolute worst at this when I left. The moderators don't do anything about the racist comments in WoW & believe me their are plenty of racist people who play wow who have nothing better to do than to talk about sick disgusting things which they wouldn't dare say to the other persons face but they know that they are protected by a CPU screen & anonymity. I left because of the users of WoW they completely made the game less fun for me. From not being able to level up because I was constantly being asked to raid or do Dungeons or PvP or run people, to guilds hounding me to join them, to complete ***holes, they just ruined the experience for me. I want you to know it's not the 15 dollars that bothered me, it's what I was paying for. I was paying for a service to have fun gaming online instead I received the exact opposite of what I paid for.
  • angelusdlion - September 27, 2012 4:56 a.m.

    Your complaints are hardly limited to WoW and seem to be just part of the proverbial MMO landscape. Not saying they're not valid, mind you, just that it's hardly just happening on WoW.
  • Bitchslapthehomeless - September 27, 2012 7:39 a.m.

    I enjoy the game. I don't mind paying for it, as it's really the only game I play these days. As for the "addiction" thing, well that's everyone's prerogative, but everything in moderation. I have a great guild filled with adults and we do this little thing called "play for fun" instead of obsessing over raiding or anything like that. Anyway, I think it's great fun in what little time I've gotten to play it.
  • VoodooDoll - September 29, 2012 3:38 a.m.

    Alright, the 'girl' in me really, really wants to play this expansion. However, I have been WoW-Sober since Cataclysm launched. I was one of the many who jumped ship when the talent tree got chopped down, wood-chippered and made into some kind of plywood. I gave Cata a chance, I really really did but now i'm admittedly too far behind for a hope to catch up and I don't really want to.... at least not with pandas anyway. For the many who are still committed to this game, I hope it's so much better than the image i've got of it in my mind :)
  • Fluke - September 30, 2012 10:56 a.m.

    Best experience in WoW since Burning Crusade. All of the flaws of Cataclysm have been fixed so far as PvE is concerned. I don't care about PvP so someone can comment on that. Levelling (or questing) is still the same, you kill stuff, escort stuff and find stuff.. but somehow they've made it feel relevant. You feel like you are participating in one long quest rather than a series of disjointed and meaningless fetch, carry, kill assignments, with a few humorous exceptions. Things like questing through areas that will eventually be run as heroic/normal instances for example or participating in interractive NPC flash backs are some of the ways they make it feel fresh. In three days (a record for someone that hates questing and levelling) I've completed 5 of 6 quest zones and ran each of the 4 normal instances once. That was more than enough to take me to 90 and I felt almost no pain - except maybe for the last half of lvl 89. The instances themselves were great, another huge improvement over Cataclysm and LK, all of them finished in under 30 minutes. The very first (available at lvl 85) we completed in 15 minutes on the first go. Which brings me to heroics and Raid Finder. For those that left the game, Blizzard finally listened and created heroics that can be done in under 30 minutes and a raid experience for those that can't be bothered to join guilds and don't want endless death. Raid Finder in particular is awesome. You get somewhat lower, but still very viable, drops that can complete set bonuses and include weapons and shields. Rolls are handled automatically, there's no arguing, you get what the game says and nothing is tradeable. Usually you just end up with 25g at the end of each boss fight, but every now and then you get a tier piece or other item. They are better than heroic drops but not quite as good as running a raid on normal. So running a raid in a pug is not for you? Well to keep it from ending badly, Blizzard dumbs down each boss fight just enough to make it viable if you are carrying a few noobs. Stuff that normally kills instantly just wounds heavily. Stuff that would wipe a raid is removed and there are few if any timers. You won't get mounts or titles running raids this way, but each one normally takes around an hour to complete and makes raiding entirely feasible for the casual player. This for me has kept WoW viable and is the reason I won't change MMO. I'm sure Guild Wars is great, but paying a few bucks to get the entertainment I enjoy from WoW each month is well worth it imho. As someone who has a job, $13-$15 a month is not exactly painful. Actually it's less than I pay for my combined Netflix and Hulu subscriptions. So while I understand that some people may disagree strongly with paying a subscription fee for a game, I'm not one of them.
  • lazer59882 - September 30, 2012 11:24 a.m.

    but really though, motherfucking pandas?! and then blizzard says they werethe most requested race? you shittin me? that's the most retarded thing to come from the games industry since John Romero said he was gonna make everyone his bitch.
  • lazer59882 - October 4, 2012 1:34 p.m.

    lmao i couldn't make it past the first picture. literally, a kung-fuing panda.
  • ObliqueZombie - October 4, 2012 5:25 p.m.

    This ignorance again? Kung-Fu Panda: 2008 Warcraft II: Reign of Chaos (Pandaren's first appearance): 2002.

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More Info

Release date: Sep 25 2012 - PC (US)
Available Platforms: PC
Genre: Role Playing
Published by: Blizzard
Franchise: World of Warcraft
ESRB Rating:
Teen: Blood and Gore, Crude Humor, Suggestive Themes, Use of Alcohol, Violence, Mild Language

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