What the hell is DeathSpank? And why the hell should you care?

The game is as silly as the title… but in a good way

Words: on April 30, 2010

DeathSpank… Not a title that inspires much confidence. In fact, when my fellow editors heard that I was going to play something called DeathSpank, they automatically assumed it was a throwaway iPhone app, or free Flash nonsense, or worse. I didn't blame them because, at first, so did I.

But we were all wrong. DeathSpank is indeed a real game, published by a real company (ever heard of EA?) and created by a real (and famous) game designer. More importantly, DeathSpank has real potential. Here are a few reasons why:

It's Diablo meets… Monkey Island?!

I've played plenty of Diablo clones over the past decade, but most have – predictably – stuck with the same dark fantasy settings. None have dared to replace the murky, musty dungeons with bright beaches, colorful forests, gingerbread houses and other fanciful storybook scenes. None have risked swapping orcs and trolls for chickens and orphans. And none have given us a hero with personality, one that's half egotistical Captain Quark and half wisecracking Guybrush Threepwood.

Of course, none – until DeathSpank – have been conceived and created by Ron Gilbert, the man behind the first two Monkey Island adventures.


It's got a sense of humor

As Gilbert admitted during my demo, Monkey Island is "the only kind of humor I know how to do." That's fine, because based on what I've played so far, his jokes translate surprisingly well into the hack 'n slash genre. Here are just a few examples…

DeathSpank is searching for an artifact known only as the, err… Artifact. Upon clearing a witch's front yard of evil minions, she complains "There goes my bridge night!" You can engage in a lengthy and philosophical conversation with a cow who doesn't actually respond to you in any way. Before returning a lost wallet to an NPC, you can open it and steal his money first. Travel is accomplished via toilet teleportation. The title of the game is DeathSpank.


It's got a unique look

The graphics in DeathSpank are hard to describe, but here's my best shot. Imagine a pop-up children's book in which the quirky and whimsical fairytale backgrounds of each page have been given depth through layers of colorful paper cutouts. Take the characters and items in the foreground, however, and make them fully 3D objects that can run in any direction, moving the 2Dish backgrounds behind them. And finally, picture all this loveliness filled with explosions, blood spray and flying body parts. That's kind of what DeathSpank looks like.


It's tough yet forgiving

I died at least three or four times during the hour I played DeathSpank, and this was only the beginning of the game. Enemies are everywhere, and you're asked to murder a lot of them to finish missions. Some like to swarm you in armies, or barrage you from afar with arrows. Others are much, much bigger than you, carry heavier weapons or require special potions to receive damage.

I never grew frustrated, though, because Gilbert and the other designers want DeathSpank to be a fun, pick-up-and-play romp, not a time-eating grindathon. Each time I failed, my hero was simply warped back to one of the previously mentioned outhouses and, like a BioShock VitaChamber, the game remembered how many enemies I had already killed. Plus, as in any proper Diablo doppelganger, you'll find new weapons and armor on a near constant basis. When asked, Gilbert said the number was too high for him to even remember.


It's coming to a system (probably) near you

DeathSpank is set for release this summer on PC, Xbox Live Arcade and PlayStation Network. Pricing details have yet to be confirmed.

Apr 30, 2010

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9 Comments
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  • noune

    noune  - 1 year, 9 months ago  - Report

    now ive played stuffed up games (yes im looking at you The Hobbit) but this is by far the most stuffed up one and the most fun gimme money and ill buy it
  • JohnnyMaverik

    JohnnyMaverik  - 1 year, 9 months ago  - Report

    Looking forward to this one.
  • pin316

    pin316  - 1 year, 9 months ago  - Report

    the fact tha tRon Gilbert is behind this makes it pretty much a day one purchase for me...

    this is awesome - Monkey Island 1 and 2 re-released, and then a new game, badass!
  • erreip199

    erreip199  - 1 year, 9 months ago  - Report

    ill spank em baddies dead all right
  • darkdispatch523

    darkdispatch523  - 1 year, 9 months ago  - Report

    For the TRUTH go to:: http://www.sovereigntimes.com/
  • Imgema

    Imgema  - 1 year, 9 months ago  - Report

    "Travel is accomplished via toilet teleportation"

    That reminds me of Boogerman. This alone makes it a winner.
  • TwoFirstNames

    TwoFirstNames  - 1 year, 9 months ago  - Report

    Charlie, are you sure it's not harder than you're not making it out to be?
  • Hexateuch

    Hexateuch  - 1 year, 9 months ago  - Report

    Already heard about this, definitely gonna try it.
  • Moondoggie1157

    Moondoggie1157  - 1 year, 9 months ago  - Report

    The name "deathspank" really threw me off, but it looks pretty interesting...
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