Although we%26rsquo;re certainly a fan of the plasticine pair of Wallace and Gromit, we have to concede that our review of the first episode was spot-on. While the game was a great adventure, the humour evident in the Wallace %26amp; Gromit films and Telltale%26rsquo;s other games was lacking.
After playing the second episode, things haven%26rsquo;t really improved in this department. It%26rsquo;s certainly charming, with a few cute smiles and knowing grins, but very few of the laugh-out-loud moments Sam %26amp; Max or Aardman elicit. That said there was at least one, caused by a character%26rsquo;s pun name: Scottish character Duncan McBiscuit.
Despite the humour dip, Bumblebees was well-designed with satisfying puzzles. Unfortunately, the puzzles in Last Resort aren%26rsquo;t as good. For example, we solved the opening and finale parts of the episode by accident. The middle parts fair better, but it%26rsquo;s all too easy. The story involves Wallace setting up a holiday resort in his basement, and then a whodunit mystery as Duncan gets thumped and Gromit has to find the, um, thumper. It%26rsquo;s all very entertaining and the story%26rsquo;s chapters all have separate enjoyable objectives.
The characters are mostly the same lot from Bumblebees with the addition of Duncan and Ms. Flitt%26rsquo;s two psychotic dogs, and are all fun to talk to. We%26rsquo;ve gotten used to Ben Whitehead%26rsquo;s impersonation of Peter Sallis (the real Wallace) now, and thankfully he%26rsquo;s no longer drowned out by the music. The rest of the voices, effects and music are all excellent as usual, although there was a bit of sound popping now and again. The Last Resort is still enjoyable for fans of Wallace %26amp; Gromit, but seasoned adventurers will run through it like a summer breeze.
Jun 8, 2009