Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Arcanum
RPGs Fallout co-creator Tim Cain says "realism" complaints are often caused by game worlds breaking their own rules
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming Best PC games: The 25 greatest PC games to play right now
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2025
Arc Raiders blueprints
Third Person Shooters The ultimate Arc Raiders guide and survival handbook
The 50 Most Iconic Video Game Characters
Games The 50 most iconic video game characters of all time
Action Games Mirror's Edge originally looked like "every other Unreal game" in 2008, but it literally made people sick
A player shooting at a robot enemy with no health bar in Arc Raiders
Third Person Shooters I love exploring in Arc Raiders, but there's so much I wish I'd known before I set out
A close-up of Wolverine in his iconic yellow and black X-Men costume, grimacing as he raises his claws close to this chest - cropped from the game's key art with the GamesRadar+ Big in 2026 frame
Action Games With Wolverine set to elevate superhero gaming in 2026, here's the four features I want the most, and four I'm desperate to avoid
best Xbox One games
Games The best Xbox One games of all time
Arc Raiders blueprints
Third Person Shooters 10 Arc Raiders tips and tricks to help you survive the surface
Shadow (Keanu Reeves) in Sonic 3
Movies Every upcoming video game movie you need to know about in 2026 and beyond
Best action games - God of War screenshot of Kratos facing off with a giant white dragon, holding a human head in one hand
Action Games The 25 Best Action Games to Play in 2026
Peak screenshot showing small characters on a cliff edge with a tornado in the background
Survival Games Peak put friendslop on the map in 2025, but neither of its 2 studios expected it to blow up
Four warriors fighting in a grassy field in Ghost of Yotei
Open World Games 13 Ghost of Yotei tips and tricks to defeat the Yotei Six
Key art for Atomfall showing a character in the English countryside looking at a nuclear plant some distance away
Survival Games The 10 best survival games to play right now
Trending
  • New Games for 2026
  • CES 2026
  • 2026 Preview
  • The Forge codes
  1. Games

The Top 7 Impossibilities that have become video game mainstays

Features
By Ashley Reed published 23 December 2013

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Realism shmealism

Realism shmealism

Video games feed into a sense of escapism and fantasy, where you can win the Super Bowl, frag super soldiers, and alternately kill or make out with aliens (of varying attractiveness) without even spilling your Mountain Dew into your Doritos. We as players are willing to accept breaks from reality in these circumstances, particularly when it smoothes out the gameplay or somehow makes things more enjoyable (hmm wing cap, you say?).

As long as it benefits the game more than it detracts, we're happy to suspend our disbelief even for some of the most obvious impossibilities. Let that go on long enough--or, in some cases, make the impossibility fun enough--and even the most realism-shattering acts can become such common mechanics, it's hard to imagine gaming without them. We've discussed this before when going over the 7 totally unrealistic things games do all the time, but we want to cover ever more examples of impossibilities that defied the odds (and physics) to become video game mainstays. So lace up your rocket boots, don your helmetless invincibility suit, and let's make our old science teachers cry.

Page 1 of 9
Page 1 of 9
7. Eternal flames

7. Eternal flames

In adventure games like Tomb Raider and Legend of Zelda, it's not at all strange to wander into an ancient crypt or underground chasm to discover torches still burning hundreds of years after the place was abandoned. Given that fire doesnt do well in inhospitable or resource-poor conditions, and that even technically advanced torches only last about half an hour, it's highly unlikely these things would still be burning centuries after the previous owners beat feet.

Why it's still around: Do developers want modern-day lighting messing up the ambiance of their mythical ancient temples? If players have to carry their own torches, what happens if they run out? Infinity torches instantly solve these problems by streamlining and stylizing what is ultimately a background element. While some newish games like the Tomb Raider reboot get clever about it (by populating the place with new, insane and terrifying tenants), these eternal lights are probably going to be around for--well, you know.

Page 2 of 9
Page 2 of 9
6. Rocket jumping

6. Rocket jumping

It's every Soldiers favorite move, and exactly as insane as it sounds: the player character jumps and shoots a rocket beneath their feet, allowing them to reach otherwise inaccessible heights. Simple enough--except it wouldn't work that way at all and you would die. While there are a plethora of issues with rocket jump physics, the biggest is how thats not what rockets were designed to do. The equal and opposite reaction to a rocket's thrust isn't going to be strong enough to lift a 200-pound human being. The rocket will, however, destroy whatever it hits and everything around it. Anyone trying this move in reality has a way better chance of blowing off their legs and filling themselves with shrapnel than getting any lift.

Why it's still around: Something about the combination of explosions, flight, and stomping on level designers' most carefully laid plans brings glee to our gamer hearts. This one probably wouldn't have gotten off the ground (ha) without extensive player buy-in, which shot up in the early days of Quake and shows no signs of coming down.

Page 3 of 9
Page 3 of 9
5. Soft, safe falls

5. Soft, safe falls

Some video games would have you believe that a soft surface will cushion any fall; if you're going to jump off a twenty-story building, just aim for a haystack. In reality, youre hitting that cushion with more force the longer you pick up speed, making it exponentially less effective. That pile of palm fronds is a lot less helpful when you hit it going 50 mph, and water isnt much nicer. For perspective, most people who jump the 220 feet from the Golden Gate Bridge dont survive the impact, and thats 50 feet shorter than the Campanile di Giotto that Ezio jumps from in Assassins Creed II. And using an NPC to cushion a fall and have both people survive? Ha ha ha ow.

Why its still around: This one has probably survived for a couple of reasons. For instance, some people think its actually true (which it can be, but usually isnt), and certain genres of gaming would cease to exist without it. How often would you pick up a platformer if every slip meant certain doom? What is this, the original Donkey Kong?

Page 4 of 9
Page 4 of 9
4. Equal distribution of fall damage

4. Equal distribution of fall damage

Let's stick with the falling theme for a moment. Even when a character does plummet from a damage-worthy height and take a hit to the health bar, it affects them in a very general sense, spreading over their whole body when it should logically focus on a certain area. This is particularly jarring with fall damage. Since most characters land on their feet without spreading the force out by rolling (excluding the folks from Assassins Creed and Mirrors Edge, bless them), the deceleration should shatter their ankles and kneecaps. However, that doesnt happen, and they simply walk away with a vague, all-encompassing injury. Thats like smashing your arm in a car door and hurting your spleen.

Why its still around: Simplicity. While it may be more realistic to show damage hitting specific areas in specific ways, it adds a level of detail so involved that it detracts from the main focus of the game. Unless theres a critical reason that one body part is being affected over others, its better to just cut it out.

Page 5 of 9
Page 5 of 9
3. Impossibly large weaponry

3. Impossibly large weaponry

There's something intimidating about a character with a weapon the size of their entire body, inspiring awe and increasing their awesomeness ten-fold. It gets a lot less impressive, though, when you realize they probably wouldn't be able to swing the thing in real life. Overly large weapons the likes of Soul Edge from Soul Caliber, the Barbarian Hammer from God of War, or whatever the heck Garland's carrying in Dissidia would be virtually impossible to use for their intended purpose. They're just too big to effectively function. For instance, if you assume the Buster Sword is six feet tall and made of steel, it would weigh over 130lbs. Swinging such a blade fast enough to cut something would be a superhuman chore, and even bludgeoning someone is going to be Herculean. It makes sense that Kratos can do it, but everybody else is going to be dragging dead weight to a gunfight.

Why it's still around: Remember when I mentioned awesomeness a minute ago? That's pretty much the extent of it. People want to look cool and, physics be damned, big weapons mean big coolness.

Page 6 of 9
Page 6 of 9
2. Infinite stamina

2. Infinite stamina

For anyone who doesn't know the origin of the word "marathon," it comes from this story: after the Greeks triumphed at the Battle of Marathon, a messenger ran to Athens without stopping, announced the victory, then fell down dead. To most, that would seem like an incredible feat--unless you're a video game character, in which case it's Tuesday. Without regard for age, prior training, or physical fitness, an astonishing number of game characters have the ability to run for an infinite amount of time without even getting winded. That would be pushing it for a collective of Olympians, but this group includes everyone from warriors to children to the physically deteriorated. This isn't even about characters who can jog across cities--we're talking about running full tilt across countries and never breaking a sweat. Can we get these folks on Team USA?

Why it's still around: Anyone who's ever somersaulted across Hyrule Field knows how awful it is when a character can't really run. Good on the developers for nipping that one in the bud--Epona's had enough carrots.

Page 7 of 9
Page 7 of 9
1. Double jumping

1. Double jumping

There it is, my friends: gaming's ultimate middle finger to science. The double jump allows a character to accelerate and ascend in midair by pushing off of... nothing, literally pulling momentum out of thin air. It has no basis in fact or science, even by way of misconception. It is everywhere, and nobody seems to care if it's possible or not. Some games pull it off more thoughtfully than others--Banjo-Kazooie uses Kazooie's wings to extend the jump; Dishonored does it with magic; Psychonauts involves psychic energy bubbles. But in the end, it doesn't matter. This one's so deeply ingrained in the collective gaming psyche that no rational explanation is ever going to dislodge it. Who cares about gravity? Forget Newton's Second and Third Laws of Motion. There are bad guys to fight, buildings to scale, races to win and kingdoms to save, and if a double jump is going to help us do it, then by God, let it be done. Viva la jump!

Why it's still around: I actually have no idea. It's sort of cool, but it makes so little sense that you'd think developers would just leave it in the past.

Page 8 of 9
Page 8 of 9
But you can't jump

But you can't jump

And if you're looking for more, check out unrealistic things games do ALL THE TIME and unrealistic realism in games.

Page 9 of 9
Page 9 of 9
CATEGORIES
Android iPad iPhone PC Gaming Wii-u Nintendo PlayStation PS4 Xbox Xbox One Platforms Mobile Gaming
Ashley Reed
Ashley Reed

Former Associate Editor at GamesRadar, Ashley is now Lead Writer at Respawn working on Apex Legends. She's a lover of FPS titles, horror games, and stealth games. If you can see her, you're already dead.

Share by:
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Read more
The 50 Most Iconic Video Game Characters
The 50 most iconic video game characters of all time
 
 
GTA 6
Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
 
 
Half-Life 2
Ex Valve designer reveals the door and big toe that retroactively broke Half-Life 2: "This isn't a normal bug - it appears to have traveled backwards in time and infected the original!"
 
 
Arcanum
Fallout co-creator Tim Cain says "realism" complaints are often caused by game worlds breaking their own rules
 
 
Rayman 2: The Great Escape main character smiling and running
How Rayman 2 "offered 2D gameplay situations in a 3D environment" to get the best of both worlds
 
 
Fallout 1 screenshots
Almost 30 years later, Fallout 1's depth of choice, chance, and consequence is still an RPG gold standard
 
 
Latest in Games
Runescape
Jagex is killing RuneScape's awful microtransaction shop because it wants to be "a safe haven" for players
 
 
A screenshot of the title card for the upcoming game Assassin's Creed Codename Hexe.
Assassin's Creed Hexe, the next mainline game in the series and reportedly a witchy RPG, adds Mirage and Valhalla writer as lead scriptwriter
 
 
Celebrating the opening of the resort hotel in Animal Crossing: New Horizons
Animal Crossing players are divided about the new hotel feature and whether random villagers are annoying or "the best"
 
 
FC 26 Team Of The Year
FC 26 TOTY release date and complete Team Of The Year schedule
 
 
"It took Anthem a very long time to admit to itself that it was a looter shooter," BioWare veteran says
 
 
Arc Raiders screenshots
Arc Raiders had an auction house-style trade system at one point, but Embark removed it because it ruined loot
 
 
Latest in Features
The poster for The Lord of the Rings: The Fellowship of the Ring with a close-up of Elijah Wood as Frodo Baggins
25 years later, and I'm fully convinced there'll never be a greater adaptation than The Lord of the Rings trilogy
 
 
Key art from Cliver Barker's Hellraiser: Revival showing Pinhead holding the Genesis Configuration while lightning crackles from it against a background of dark smog, cropped for a header image with the GamesRadar+ Big in 2026 frame
Hellraiser: Revival has such sights to show you, but "most of them pretty visceral and gruesome"
 
 
Chi Lewis-Parry as Samson in 28 Years Later: The Bone Temple
28 Years Later 3 release date speculation, cast, news, and everything we else we know
 
 
God of War Ragnarok
Everything we know about Amazon's God of War TV show, including the Kratos casting
 
 
Jujutsu Kaisen season 3
After the Shibuya Incident emotionally destroyed me, Jujutsu Kaisen season 3 will raise the stakes with the Culling Game
 
 
An anime-style character with their shibe in sunglasses, fishing on a dock in Starsand Island
Starsand Island let me be a skateboarding rabbit farmer, so you better believe it's at the top of my wishlist
 
 
  1. Origin Story box and cards laid out on a wooden surface
    1
    Looking for a good 2-player board game? This superhero adventure is worth suiting up for
  2. 2
    Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based combat evolves Metaphor ReFantazio's hybrid battles, making up for a poorly paced adventure"
  3. 3
    This alt-history board game is still a gold standard for modern strategy
  4. 4
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  5. 5
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  1. Ralph Fiennes as Dr. Kelson in 28 Years Later: The Bone Temple
    1
    28 Years Later: The Bone Temple review: "The wildest and weirdest entry into the franchise yet"
  2. 2
    Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
  3. 3
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  4. 4
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  5. 5
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  1. Holly Hunter as Captain Ake in Starfleet Academy.
    1
    Starfleet Academy review: "It may feel a little different to what we're used to, but this is Star Trek through and through"
  2. 2
    A Knight of the Seven Kingdoms review: "This Game of Thrones spin-off is a surprisingly heartfelt and fun return to Westeros"
  3. 3
    Stranger Things season 5 finale review: “Shows off both the best and the worst of Hawkins”
  4. 4
    Stranger Things season 5, Volume 2 review: “All set up for a finale that has so much to deliver”
  5. 5
    Fallout season 2 review: "A hell of a lot of fun despite being overcrowded and convoluted"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...