Thought Notch's possible funding of Psychonauts 2 and Kickstarter's big point-and-click fundraiser was the first times that Double Fine found unorthodox sources of investment?
Wrong. So, so wrong. More wrong than you ever thought you could possibly be wrong.
As recently as 2011, Double Fine had been going under, around, and above the traditional publisher model in... unique ways, as detailed in this interview PC Gamer did with Tim Schafer and the millionaire gamer that funded the developer's recent Mac and PC ports. Sound strange? You have no idea.