The game credit sequences you'll actually enjoy
Watching a list of names is usually boring as hell. But in these games it's a pleasure
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
15th Jan, 2007
The end credits of a game are usually by far the worst part. We're not talking about the game's ending here. Those can be spectacular. No, what we mean is the actual credits themselves. Not only are they the visual death toll of another game over, but all they offer you in consolation is the boring visage of a lot of names scrolling up the screen. And these days it's a lot of names. Back in the 8-bit home computer days we usually got away with one guy's signature on a title screen, but in this modern era of mega-budget videogame blockbusters they usually last long enough to make Lord Of The Rings look like a local amateur dramatic production. It's a thoroughly depressing affair all round.
But there are devs who realise that. They've played enough games and been bored by enough credit sequences themselves to want to free us from that burden, and we don't just mean by adding a 'skip' option. No, there are actually developers around with the benevolence and lack of ego who know that we want more than to sit on our sofa in reverence of their names, and they've taken steps to make sure their credits are just as fun and engaging as the game itself. Intrigued? Read on.
Weekly digests, tales from the communities you love, and more



