The best dead things in videogames

Why should the living get all the attention?

Gino - The Darkness

Notable for: Having one of the earliest and most hilariously unexpected deaths in videogames. Teaching us why we shouldn't lean out of moving cars. Trucks are heavy, kids.


Chewed up Pikmin ghosts - Pikmin

Notable for: Teaching us that even sentient vegetable people have souls. Making us feel guilty and creeped out at the same time.


Murdered Colossi - Shadow of the Colossus

Notable for: Making us feel like total wankers as we turn a once proud and noble creature into just another pile of rock and mould.


Skulls - Zelda III: A Link to the Past

Notable for: Being one of the first instances in which we could use a piece of disembodied anatomy as a tool or weapon in a game. Speaking of which...


McCoy and the crazy nurse - Dead Space

Notable for: Proving that love can blossom between two people even if one of them is a dismembered corpse. Especially if one of them is blind and insane. Providing endless squishy fun when stomped on. Confirming that there's one thing a gamer will always do when presented with body parts and a gravity gun.


Giant slug-fish thing - Metroid Prime

Notable for: Being the first of many dead things in MP we could investigate with the scan visor. Training us to poke around in corpses for educational value.


Aeris - Final Fantasy VII

Notable for: Still being the subject of fanboy mourning 11 years later. Get over it! Please!

ABOUT THE AUTHOR

Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

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