Multiplayer sounds pretty much like Fallout:Tactics from some 10 years ago. The multiplayer was pretty awesome but ended up being []
Multiplayer sounds pretty much like Fallout:Tactics from some 10 years ago.
The multiplayer was pretty awesome but ended up being dominated by 'uber' builds with game-breaking exploits from the point system by ploughing all the points into a single unit that could take on everything barring a fully massed squad, all the way down to overwatch.
Balance will be key to longevity for this multiplayer and a community that embraces variety and novelty over munchkin gaming.