Sonic & All-Stars Racing Transformed review

Super Sonic racing redefined

GamesRadar+ Verdict

Pros

  • +

    Dynamic courses and settings

  • +

    Robust game modes

  • +

    Smooth controls and handling

Cons

  • -

    Visuals can obscure your view

  • -

    Boring and generic items

  • -

    AI can be too challenging at times

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With Sonic & All-Stars Racing Transformed, some might wonder why the fastest hedgehog alive would need a vehicle in the first place. Of course, as any game company knows, mascot racing games are a great way to please fans by bringing a roster of favorites together in one game. And with a history as extensive as Sega’s, this might not seem like an easy task, especially when it’s hard not to compare such a game to the Mario Kart series. But while it’s clear Mario easily loses to Sonic in a footrace, little did we know the blue hedgehog could pull off a kart racing game as good as this one.

Transformed plays like your typical kart racer and includes a roster of over 25 characters, largely from Sega’s lineup of games. This means you can play as Sonic’s famous furry pals, the monkeys from Monkey Ball, and even lesser-known characters like Gilius Thunderhead from Golden Axe and Vyse from Skies of Arcadia. You'll also see characters like Wreck-It Ralph, who blends in nicely, and real-world racer Danica Patrick, who does not. Each racer also comes with unique stats influencing speed, acceleration, boost, and handling. Using characters gains them experience points, which unlock additional modifiers that let you tweak and balance their stats, so you’ll never feel like you’re at a disadvantage picking your favorite.

Transformed is a hefty game and features quite the selection of single-player modes to choose from. You can race against the computer and claim the top spot in the standard Grand Prix mode or you can deviate from the norm and play the game’s World Tour, featuring a mix of traditional races and extra challenges that truly test your driving skills. These challenges include racing through traffic, hitting every boost in order to reach the next checkpoint, or chasing down and taking out enemy racers. They add variety to the game and set World Tour apart from GP mode. Each of the game’s modes come in three different difficulty settings, and it’s evident you’ll need to memorize all the shortcuts and tight corners of a racetrack to stand a chance against the computer in the hardest setting.

The game also offers plenty of local and online multiplayer modes, which further adds to its value. Single-player modes can be played split-screen with up to three others, or you can play additional versus games such as Battle or Capture the Chao. The real fun though comes when you take the competition online and race against up to nine other players. With a connection as smooth as this one, it’s hard not to spend hours racing online and increasing your score.

Sumo Digital has done a superb job creating a kart game that works. It may suffer from a lack of originality, but the game is definitely worth your attention. Sonic & All-Stars Racing Transformed could have been another mediocre attempt at a kart racer, but its solid controls, plethora of modes and unlockables, and iconic characters allow it to shine on its own podium.

This review was conducted on the Xbox 360.

More info

GenreRacing
DescriptionSonic & All-Stars Racing Transformed is the upcoming sequel to 2010's Sonic & Sega All-Stars Racing, featuring new Sega characters to race as and against along with tracks inspired by various Sega games.
Platform"Xbox 360","3DS","PC","PS Vita","PS3"
US censor rating"Everyone 10+","","","",""
UK censor rating"","","","",""
Alternative names"Sonic and All-Stars Racing Transformed","Sonic and All Stars Racing Transformed"
Release date1 January 1970 (US), 1 January 1970 (UK)
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