If there%26rsquo;s one thing the Splinter Cell games have always done well in the past, apart from making the less patient of souls hurl their controller at the wall in disgust as they trigger yet another well-hidden alarm sensor, it%26rsquo;s the mind-blowing visuals. Given what we%26rsquo;ve seen to date, we expect nothing less from the PS3 version. Not just in terms of the amazing level of detail on show, but also the sheer distance you can now see beyond Fisher himself. Creeping around in the dark might look nice, but those shadows helped to hide anything ten feet beyond our hero. Not any more.