Rayman Raving Rabbids review

  • Crazed humor and style
  • Superb rail-shooter missions
  • Sharp visuals
  • Lousy camera controls
  • No online multiplayer
  • Paper-thin "story"

As a launch title for the Wii, Rayman Raving Rabbids earned a spot in the hearts of many an early adopter of Nintendo’s newest system. Featuring a nifty mix of waggle-based mingames, cutesy-yet-deranged rabbits, and a limbless protagonist with a penchant for dressing up as a granny (among other things), Rabbids was universally regarded as a fun and friendly “new-gen” experience. Parents and kids across the land spent hours besting each other at dozens of rabbit-centric, hand-flailing comedic good times such dance contests, cow tossing competitions, and shooting missions featuring plungers as ammo.

Fast forward six months, and that same charming, whimsical title appears on... the Xbox 360. Yes, the console whose library is heavy on first-person-shooters, blood-soaked explodaganzas, and other decidedly non-child-friendly fare (exception granted for Viva Pinata) now hosts this movement-based wave-fest. How, you may ask, does it translate to this oh-so standard controller-based system? The answer (evidently) lies in making liberal use of the Xbox Live Vision Camera.

More Info

Release date: Apr 24 2007 - Xbox 360
Nov 19 2006 - Wii
Nov 14 2006 - PC
Mar 06 2007 - DS
Nov 14 2006 - PS2 (US)
Available Platforms: PS3, PSP, Xbox, Xbox 360, Wii, PC, DS, GameCube, PS2
Genre: Action
Published by: Ubisoft
Developed by: Ubisoft, Ubisoft Montpelier
ESRB Rating:
Everyone: Cartoon Violence, Comic Mischief


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